tModLoader

tModLoader

Zenith Skulls
21 Comments
YoshiTheMage 20 Jul @ 7:31pm 
About to enter hardmode on a playthrough I'm doing with this enabled, I've noticed a few typos in the skull descriptions and "On Fire!" is erroneously referred to as "Burning". It is possibly for this reason that this particular immunity doesn't work for any item that's listed as having it.
Hazard 17 Feb @ 5:31am 
I can exploit this by equiping multiple skulls for massive defense & minions. You should make so I can only equip 1 skull.
Warp 1 Dec, 2024 @ 5:45pm 
After making it to endgame with the skulls and seeing how much it impacts the build I think I'll pass on using in my future playthroughs. Higher tier skulls give 30%+ flat damage buffs and which makes a lot of content negligible. I'd rather grind on other modded gear to get that 30% instead of just easily getting it from one source here.
Warp 29 Nov, 2024 @ 7:47pm 
Pretty good mod, I like how it adds a single and unique type of accessory. Lots of progression and crafting to it. However, I would say that I think given the high amount of buffs you get from them they warrant a higher resource cost. Right now the ore costs are pretty comparable to normal armor and accessories. I'd suggest doubling the material costs.
SkullkeeperVSK 12 Sep, 2024 @ 7:10pm 
*Heavy breathing*
L1L ST4BB13S 19 Aug, 2024 @ 12:12pm 
dungeon master skull isn't giving minion slot
L1L ST4BB13S 1 Jun, 2024 @ 2:10pm 
my friend said it was the infested one that wasn't working idk if this is still the case we haven't played in a bit but for frame of reference that was the one and the issue was minion slots not doing minion slots right
Bl0mbie  [author] 30 May, 2024 @ 1:07am 
Funnily enough i tested all the skulls with calamity installed heh but anyways did you say that the bug has been patched? If it hasn't let me know!
L1L ST4BB13S 29 May, 2024 @ 6:07pm 
could the slots issues be perhaps a mod confliction with a different mod something like calamity for instance that changes nearly everything base game? figured i'd ask since it doesn't seem like anyone is saying what mods they're using, but me and my friend used this a few versions ago with a decently sized modpack and he found one that wasn't giving proper minion slots and we WERE using calamity so i chalked it up to either a bug or calamity messing with something as per usual cause i KNOW calamity loves loves loves to fuck with shit pretty sure that skull was solved by now so dw about that tbh
Bl0mbie  [author] 29 May, 2024 @ 2:27am 
I have tested all the skulls including the Horse Mans's Haunted Skull and they all work fine and they all add the max minions correctly even when swapping to a skull that adds the same amount of minions and it all seems to work fine. If this problem is still happening for make sure the mod's version is the correct version. Other than that i have no other ideas on why it wouldn't be working for you. I will keep it in mind for the next few updates to come. Thank you!
Milkboiplayz 28 May, 2024 @ 3:30pm 
so far the only one i have rn that isnt working is the HorseMan's Haunted Skull. the ones that are fine that i have are the Infezted Skull and Blinged Skull but i'd have to get my hands on more skulls to see
Bl0mbie  [author] 28 May, 2024 @ 6:03am 
i may know why, can you list the skull so i can fix them?
Milkboiplayz 27 May, 2024 @ 6:31pm 
the skulls dont add any minion slots, i'd swap them with something that adds the same amount and my max count would go down, do you know why?
Bl0mbie  [author] 26 May, 2024 @ 9:20am 
fixed.
Lord Qew 33 24 May, 2024 @ 2:10pm 
Zenith added 2 slots instead of 5
KitchenWife 23 May, 2024 @ 11:15am 
oh shit, this mod is actually really fucking cool!
Bl0mbie  [author] 23 May, 2024 @ 10:12am 
Yeah so the issue was, with a couple of the skulls, instead of MaxMinions += 3 or 2 it was
Maxminions = 3 but it was only for a couple of the skulls and everything is fix in the 1.6 Patch update.
Lord Qew 33 20 May, 2024 @ 4:06pm 
with minion slots the skulls decreases the minion slots by 2 i think it is canceling out the armor boost to minions (using terra skull)
skull unequipped: 6 minion slots
skull equipped: 4 minion slots
(slots-armor bonus)+3 minion slots = 4 slots
rocksinshoe 20 May, 2024 @ 12:26am 
dynamite skull that makes the player explode on hit
Bl0mbie  [author] 18 May, 2024 @ 8:50am 
Thanks!
If anyone has any ideas for a skull you want, just comment the skull's name, stats, and how to obtain! I will add the Skulls for every 300 Subscriptions, or when i'm bored.
rocksinshoe 17 May, 2024 @ 12:17pm 
this is really cool thank you for making it! will check out soon!!