Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
<shaderType>CutoutComplex</shaderType>
To the <graphicData> tag in the defs for each of the three armors here, right under the "graphicClass" tag.
Crypto armors already have the prestige tag to meet royalty requirements.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3253743384 will do what you requested.
Alternatively, you can edit the XML yourself.
<equippedStatOffsets>
<PsychicSensitivity>0.05</PsychicSensitivity>
<PsychicEntropyRecoveryRate>0.033</PsychicEntropyRecoveryRate>
<VacuumSpeedMultiplier>4</VacuumSpeedMultiplier>
</equippedStatOffsets>
Adding the VacuumSpeedMultiplier line will fix the armor.
Actually my idea is to add specialized versions of helmets and prestige versions of specialized helmets. The textures are original, as well as the basic parameters of each helmet, but to this - add additional properties taking into account the specialization of the armor. Locust: + to melee evasion chance, Grenadier: + to accuracy, Phoenix: + to accuracy and fire resistance. New recipe for crafting - will require + one component, for an additional built-in sensor in the helmet, which is what gives the bonus. (The bonus can be made not big, more for entourage.)
It is quite appropriate, Locust is melee, Grenadier and Phoenix - have built-in turrets, which obviously requires additional guidance systems in the armor.
I look forward to your response.
Hi. I'm here planning to play out the following walkthroughs with minimal mods.
And with as authentic a Rimworld atmosphere as possible.
But without any variety at all, it will be boring.
I was looking for lorfrendly mods and came across your mod.
Thank you for your work, this mod is just right for me, for a new build.
But after downloading your mod, I felt some sense of incompleteness in Rimworld.
In addition to the missing versions of prestige armor in vanilla there are no simple specialized helmets.
And I think that's something worth fixing. Unfortunately, my skills allow me to make the necessary edits to the XML files of finished mods. But not too extensive.
Maybe, if you have time now, you can refine this mod a bit? I am ready to pay for your time and work, if you have time to finalize this mod.
I cannot help without an error log.
It has no priority currently so dont expect it to happen anytime soon tho
I'll fix it asap
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2914070865&searchtext=prestige+warcasket
Thanks!
@れPURE い.億KiotheCloud四
Don't worry mate, you can just edit the def files to get the old armor ratings back
Changed it back to the original values.
I wont do an 1.4 version.