RimWorld

RimWorld

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Vanilla Prestige Specialist Armours Reworked
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Mod, 1.5
File Size
Posted
Updated
1.506 MB
13 May, 2024 @ 6:36pm
7 Aug, 2024 @ 3:59am
4 Change Notes ( view )
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Vanilla Prestige Specialist Armours Reworked

Description

This mod adds 3 different prestige armours. They are recognized as prestige armours and also used by the empire.

How is this different than the Original or the 1.5 fork?
While the original is outdated with broken abilities and lacks the proper features, the fork of it is not much different aside new bugs and duplicated vanilla defs.

what is different in this version?

Fixed about file.
Now it displays proper dependency.
Added old version of this mod to the incompatible section.
All armours now count as actual prestige armours.
Psychic sensitivity for all armours added.
Added them as mission rewards.
Vanilla Psycast Expanded compatibility.
Gave it a slightly more shiny preview.

It is now on permanent lifesupport!








VE Psycast Adds Eltex to the costlist.
VE Empire Works with Royal titles.



More animal beds
Royalty Eye Bionic



Maltum- Art, Idea, XML / You are welcome to pick this up when u return.
Sovereign- XML - lifesupport
39 Comments
T-Pot 22 Jul @ 4:41am 
Yep, just needs a tag update. Vacuum resistance was added to the base defs, so this should work without issue.
Lorne 16 Jul @ 10:42pm 
from what i can see might just need a tag update
Marty in the multyvers 12 Jul @ 4:47pm 
1.6?
oscarmdsh69 11 Jul @ 1:46pm 
1.6 update coming?
Cathode the scug 3 Jul @ 10:11pm 
We absolutely NEED prestige weapons next /j
Sovereign  [author] 24 Jun @ 12:47am 
i'll update it to 1.6 which aint out yet tho
jcallenback 23 Jun @ 9:36pm 
Do you have plans to update it to 1.6? If not would it be okay if someone else did the same?
Cruel Moose 20 Jun @ 1:49am 
@SNake575
Crypto armors already have the prestige tag to meet royalty requirements.
Cruel Moose 20 Jun @ 1:45am 
@BlackFranky
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3253743384 will do what you requested.
Alternatively, you can edit the XML yourself.

<equippedStatOffsets>
<PsychicSensitivity>0.05</PsychicSensitivity>
<PsychicEntropyRecoveryRate>0.033</PsychicEntropyRecoveryRate>
<VacuumSpeedMultiplier>4</VacuumSpeedMultiplier>
</equippedStatOffsets>

Adding the VacuumSpeedMultiplier line will fix the armor.
SNake575 10 Jun @ 7:21am 
I know this might be a bit of a long shot but any chance of adding Prestige versions of Crypto armours?