Crusader Kings III

Crusader Kings III

[1.16.2.3] Less Generated NPC Courtiers
27 Comments
fisto the robo  [author] 17 Jun @ 2:48am 
@ray: no theres no real way to control that
Ray 16 Jun @ 10:09pm 
Any way to reduce or control courtiers and guests spawning into your court though?

I know the max and min values for guests and courtiers appearing are in the 00_defines file and tied to the title rank, but defines values can't directly be changed in the scripted effects as far as I know. But there has got to be a way to get some control or filter for it; dismissing them manually all the time is tedious, when they respawn right away and for my current secluded Valinor-style island-utopia run with elves and maiar it just doesnt make sense to let in npcs with vengeful or murderer traits etc. into court all the time.
fisto the robo  [author] 18 May @ 7:10am 
@Darkwing Phoenix: my mod specificaly targets lowborn or event spawned noble npcs whom have no relationships, no jobs. Whereas pop control just nukes characters far away from your area. Either works differently.
Darkwing Phoenix 17 May @ 8:13pm 
Also, will be using this with a population control mod, just because
Darkwing Phoenix 17 May @ 8:13pm 
Bro, I am ALWAYS in search of ways to reduce global populations (Short of making the Black Death pull up whenever it feels like), so making every unimportant lowborn fool just vanish? Perfect for me, new sub just came to town
Garlic 14 May @ 6:05am 
I’ve got this weird thing where every time I pin a commoner, they die in a minute. Think a population cap mod like this might help me with that?
fisto the robo  [author] 6 May @ 5:05am 
thx :)
Flamebite 6 May @ 4:22am 
great mod. i had done a similar mod once but didn't reach such a completeness when i found they ceaselessly spawn guests to fill courtiers gap of numbers. it feels so good to see when i marry someone all the candidates are noble instead of no one coming from nowhere.
Miketantinople 17 Apr @ 8:14pm 
Thanks:steamthumbsup:, and just to be sure, I should load this on top of AGOT rather than at the bottom right?
fisto the robo  [author] 17 Apr @ 9:59am 
If you put it before agot, it will be compatible and lose some minor features but will cut down on courtier numberd
Miketantinople 17 Apr @ 7:55am 
Its compatible with AGOT right?
fisto the robo  [author] 17 Apr @ 5:14am 
@Miketantinople: Yes
Miketantinople 17 Apr @ 3:22am 
does this still work?
fisto the robo  [author] 11 Oct, 2024 @ 6:09pm 
Added a custom script triggering when NPCs gain/lose/inherit titles, culling most lowborn NPCs with no ties to the world. A max 10 NPCs were generated everytime a title change occured. Players not affected. May negatively impact early game/newly established AI realms, they rely mostly on lowborn RNG NPC councilors. Starting in 1066, total world NPCS in 1200AD was 24000 instead of 30000. So mission accomplished.
fisto the robo  [author] 11 Oct, 2024 @ 5:58pm 
1.4
-ck3 update hotfix
-removed grant_title_interaction tweak
-removed character pruning decision
-added custom courtier pruning scripts
Mr. Balls Johnson 8 Oct, 2024 @ 8:59am 
This mod bugs the administrative government, the ai doesn't give out titles ever
Caloens2k1 23 Sep, 2024 @ 3:45pm 
💀
fisto the robo  [author] 23 Sep, 2024 @ 4:48am 
yes
Caloens2k1 22 Sep, 2024 @ 8:57pm 
"COMPATIBLE with large mods, place before in playlists." A bit confused here, do you meant at the top or bottom of the playlist/large mod (I.e. MB+, RoA, etc) ?
fisto the robo  [author] 27 Aug, 2024 @ 4:56pm 
maybe
Generalissimo 25 Aug, 2024 @ 11:26am 
Amazing Mod, however, the Nobles are not giving out titles no matter the circumstances, case in point using only this mod, play whatever character and keep a closer look at Lusatia, the Duke starts way above his limit and unless he has sons he never ever lands anyone, even thought he quickly has -70% reduced everything due to domain restrictions.
fisto the robo  [author] 24 Aug, 2024 @ 5:27am 
@Memmo uhhm actually 🤓
Jk thx man
Memmo 27 Jul, 2024 @ 9:44am 
FYI, the spelling should be "Fewer generated courtiers".
"Less Generated" implies the courtiers are more hand-picked, rather than "generated".
fisto the robo  [author] 8 Jun, 2024 @ 3:23pm 
testing a character culling script: should nuke every lowborn NPC wanderers with no relationships or ties. use it as a decision
-沙雕毛玉ball 4 Jun, 2024 @ 2:49pm 
I just want to send out invitations when I need them, not auto refresh to my court all the time
-沙雕毛玉ball 4 Jun, 2024 @ 2:46pm 
Can you remove the guest wanderer, close the gate like ck2, only use the decision not auto refresh guest
fisto the robo  [author] 1 Jun, 2024 @ 2:09pm 
mod now has edited ai title giving logic so they dont give titles to RNG lowborns, you may see AI over the domain limit. may gimp the ai but rulers will always be real chars and way less courtiers are generated.