Portal 2

Portal 2

Refractive Anomaly
32 Comments
Petutski 13 Feb, 2016 @ 8:13am 
Beautiful logical combination of lightbridge, laser, cube, and tractor beam. Great job! Thanks!
quatrus 10 Apr, 2015 @ 11:33am 
In the exit chamber - if cubes may be switched in the chamber maybe make one dirty or something to distinguish which comes from which dropper. Never used the elevator platform but see where it is to be used... just rode the funnel up. Nice map thanks for creating.
KyloX 3 Dec, 2014 @ 3:59am 
The good part of this map which I liked was that there were a lot of small puzzles, the bad part - all of them are preaty much straight forward. Each chamber it takes little of no though to go through and all of them are just seperate tests. The last chamber took longer than the other to complete due of a lot of walking and finding the hidden puzzle pieces, but as well was a straight forward.
It felt like it needed a core chamber, like some maps have. The main chamber with the exit door, but firstly you have to complete the side chambers to able to complete the core chamber, just a hint.

None the less, good work.

[test for a test]
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=315702560
The Sojourner 18 Nov, 2014 @ 8:27pm 
Nice puzzle indeed; remimds me a lot of Gunman-Lobo's tests.
Slothman 22 Oct, 2014 @ 6:59pm 
That was a fine, fine puzzle.
Caegrim  [author] 20 Oct, 2014 @ 3:58am 
Thank you all for the positive comments. Glad you all liked it!
@FutureGameDev, awesome video! Loved your reactions. I'm glad that you liked it.
Equinox FR 19 Oct, 2014 @ 11:24pm 
@Caegrim tnnk you, I am glad that you've appreciate my video and yes wait for harder map.
Of course you can link my video to the description it will be a pleasure for me :)
DannyVFilms 19 Oct, 2014 @ 7:21pm 
This was the first of your maps?!? Dude, I'm thoroughly impressed. Can't wait for the next one. Send some favorite map links too.

https://www.youtube.com/watch?v=f-FgB6iilLw&list=UUNVlaCE1CybyHmqbNIhQf0g
TUMM|gottesfuss 19 Oct, 2014 @ 6:02pm 
cool tractor beam stuff in this one!
TUMM|gottesfuss 19 Oct, 2014 @ 5:22pm 
your profile picture is very beautiful
The TallBees 18 Oct, 2014 @ 6:58pm 
Im wheatey (not cereal)
jgaultney 18 Oct, 2014 @ 9:13am 
A very good set of laser puzzles! Are you sure this is your first map? :-)
Definite thumbs up !!
金鉉記同志 17 Oct, 2014 @ 3:42pm 
Can I be a developer?
Malfaction 17 Oct, 2014 @ 3:00pm 
Great first map. Thumbs up!!
EuroSong 17 Oct, 2014 @ 12:48pm 
Great chamber! I especially loved the final room.
Chelliste 16 Oct, 2014 @ 10:07pm 
One of the best maps I've played in awhile. Equinox's method around 3:20 surprised me; I did that completely different.
SapphoRhea 15 Oct, 2014 @ 6:50pm 
That was really good, very well put together and moderately challenging. I loved it, short but sweet, keep up the great work!
big red foot 15 Oct, 2014 @ 11:56am 
Smooth and fun
Sparwen 15 Oct, 2014 @ 4:12am 
valve add this map pls
Caegrim  [author] 15 Oct, 2014 @ 12:55am 
@ Equinox [FR]: That playthrough was awesome! Your solution around the 3:20 mark was astonishing! I'm glad you liked my map. I guess I'll have to make a harder puzzle now so you could have a challenge.
If you like, I could link this video in the description as a solution video.
Equinox FR 14 Oct, 2014 @ 6:33pm 
Wow, that was great, clever, nice designed, enjoyed this trip trhough your map, thumbs up!
My Playthrough
quat 12 Oct, 2014 @ 10:08am 
:D Yeah there's some on the ceiling. Check your textures there, you might have used a "vertex texture", which have no purpose other than looking weird. Fun map btw I liked it :)
Caegrim  [author] 12 Oct, 2014 @ 4:02am 
Thank you for all the positive comments!

@quaternary: Those "shiny and flickery" textures, do you mean does on the ceiling? I think it has something to do with the lights or the LOD boxes so I have to take a look on that.

In the next update I will also fix so the level ends when the player walks into the elevator and that it doesn't restart. I don't know why it does that. I think it has something to do with the import into Hammer.

Thank you for the feedback quaternary!
quat 11 Oct, 2014 @ 12:11pm 
Oh, and it restarts the level when you finish it... did you export properly from PTI
quat 11 Oct, 2014 @ 12:06pm 
Fun PTI edit so far! I noticed towards the exit door area that some of the textures seem "shiny" or flickery, did you use the right ones?
Lejon Kills All 11 Oct, 2014 @ 10:35am 
VERY good! Great map in every aspect, very impressive.
usousa404 11 Oct, 2014 @ 10:32am 
It's a cool chamber! I enjoyed playing it.
If you have a time, please visit my chamber.
Caegrim  [author] 11 Oct, 2014 @ 8:47am 
Wow! Thank you for all the positive comments! I'm really glad you liked it!
Borge 11 Oct, 2014 @ 8:42am 
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Borge 11 Oct, 2014 @ 8:42am 
Such incredible design, this is the greatest piece of art I have ever experienced
Haddie 11 Oct, 2014 @ 8:25am 
Clever design!
GraveNoX 10 Oct, 2014 @ 11:08am 
Great puzzles with unique design!