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For example Dawi Gunpowder Units mod
I would even like to make this version just for vanilla x2. However, doing so means creating and maintaining 9 more different versions of the mod in addition to the ones I'm already maintaining by editing these units. So I'd rather just not do it, unless someone wants to maintain these versions.
I have no idea what this does in Runcher.
When I decided to take over this mod, I used the tables that Runcher generated multiplying the unit sizes as a base to create the vanilla version of the game. (These days, I no longer use Runcher since I have my own Excel tables).
On top of that, I made additional balance changes to improve the gameplay with the x2, x3, and other versions heavily inspired by an old mod from the author Coffe. (I don’t remember his exact name, but it was something like Coffe-something.)
Using True Unit Size alongside another mod that edits the unit sizes of the same units is completely impossible—both mods modify the same value in the table that defines the number of men in a unit.
The only way to make this work would be by doubling or tripling the values in the unit table of Loreful Resize itself.
Now, if we're talking about new units from other mods, Runcher can help—if you know how to extract the tables from it.
I just have a short question and I couldn't find an answer anywhere else: What does the SQL Unit Multiplier in the Runcher intend to do?
And how is the Unit Size affected in these Mods / the Runcher?
Is it done by editing the Variant_Tables which is also used by Resize Mods?
Because I would love to use the Loreful Resize but couldn't get it t work together. Ok, three questions but I couldn't find the answer on github.
This version is to be used with Vanilla. And the Radious version is ONLY to be used together with Radious.
The units you are reporting have 16 units only in vanilla. 16 x 3 = 48
Any specific unit? I tested Kislev here, and everything seems normal.
Unfortunately I lost my SSD. I need to wait for the new one to arrive and reinstall the game to be able to look at it, it might take a while. But check if this only happens with True Unit Size 2x active, without any other mod.
Same with x2.
True Unit Size x2: Ready for 5.2
True Unit Size x3: Ready for 5.2
True Unit Size x4: Ready for 5.2
True Unit Size x2(RADIOUS): Ready for 5.2
True Unit Size x3(RADIOUS): Ready for 5.2
True Unit Size SFO 1,5x: Ready for 5.2
True Unit Size SFO x2: Ready for 5.2
True Unit Size SFO x3: Ready for 5.2
True Unit Size x2: Ready for 5.2
True Unit Size x3: Ready for 5.2
True Unit Size x4: Ready for 5.2
True Unit Size x2(RADIOUS): Waiting for the update from the Radious team to 5.2
True Unit Size x3(RADIOUS): Waiting for the update from the Radious team to 5.2
True Unit Size SFO 1,5x: Waiting for the update from the SFO team to 5.2
True Unit Size SFO x2: Waiting for the update from the SFO team to 5.2
True Unit Size SFO x3: Waiting for the update from the SFO team to 5.2
It's free mate: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3280452887
BUT if you want to make me happy, all I need is the Total War: WARHAMMER III - Shadows of Change DLC to complete the collection.
True Unit Size x2 - Updated for 5.1.0 (ready to go)
True Unit Size x3 - Updated for 5.1.0 (ready to go)
True Unit Size x4 - Updated for 5.1.0 (ready to go)