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For example Dawi Gunpowder Units mod
I would even like to make this version just for vanilla x2. However, doing so means creating and maintaining 9 more different versions of the mod in addition to the ones I'm already maintaining by editing these units. So I'd rather just not do it, unless someone wants to maintain these versions.
I have no idea what this does in Runcher.
When I decided to take over this mod, I used the tables that Runcher generated multiplying the unit sizes as a base to create the vanilla version of the game. (These days, I no longer use Runcher since I have my own Excel tables).
On top of that, I made additional balance changes to improve the gameplay with the x2, x3, and other versions heavily inspired by an old mod from the author Coffe. (I don’t remember his exact name, but it was something like Coffe-something.)
Using True Unit Size alongside another mod that edits the unit sizes of the same units is completely impossible—both mods modify the same value in the table that defines the number of men in a unit.
The only way to make this work would be by doubling or tripling the values in the unit table of Loreful Resize itself.
Now, if we're talking about new units from other mods, Runcher can help—if you know how to extract the tables from it.