RimWorld

RimWorld

Tox Weapons Pack
50 kommentarer
Icecalibur 13. juli kl. 4:03 
I've been able to spawn in fletcher cartridges using an editor mod, but the Fletcher crossbow (legendary) seems to do 0 damage to Deserter raiders with full Deserter armor, not sure if this is working as intended or not.
Similarly, the tox triblade does 0 damage to heavy armored foes when used from range, but suddenly does damage when used in melee, the acid effect also only applies in melee but not ranged.

I am playing on 1.5 Beta client, due to other mods in my run not being updated to 1.6, I don't know if that could cause issues but it's worth mentioning.
Mad Catter  [ophavsmand] 8. juli kl. 6:38 
Hmm probably an oversight with CE Patch
Icecalibur 8. juli kl. 5:50 
I don't know if I'm missing something, but there is currently no ways to craft or buy Fletcher Darts for the Fletcher Crossbow. There is a recipe listed in the tool tip, but neither the loading bench nor the fabrication bench has it.

I have VFE - Empire, Craftable royalty weapons and persona weapons extended all installed, but added VFE- Deserters in the middle of the run so I do not have them as a faction to trade with. All combat traders and Empire traders do not sell the Fletcher Dart cartridges in my game, unsure if it is a bug or if I needed the deserter faction to buy them.
Mad Catter  [ophavsmand] 8. juli kl. 0:17 
1.6 Working version updated. Please report any issues.
Mad Catter  [ophavsmand] 24. juni kl. 20:31 
Temporary Update to 1.6. Please report any issue you encountered!
Agent Washington 21. feb. kl. 7:38 
Can't wait for your Crypto/Cryo pack since Medieval 2 is on it's second beta test!
SugarCrash 31. jan. kl. 5:24 
has anyone managed to find the mod which makes these craftable?
Spark7979 27. nov. 2024 kl. 7:30 
nice 1 mate :MysteryDiamond:
Mad Catter  [ophavsmand] 26. nov. 2024 kl. 19:56 
There is a mod that let you craft these weapons but I don't remember the name. Crypto/Cryo Pack will support 1.4
Spark7979 26. nov. 2024 kl. 10:08 
Can any of these (from all your mods) be crafted? also do you plan on making crypto weapons for 1.4? cuz I dont use 1.5 yet.
Vexacuz 21. nov. 2024 kl. 23:30 
Based and Skaven-Pilled
Mad Catter  [ophavsmand] 8. nov. 2024 kl. 23:33 
It's a type of drawing program that allows scaling and rotating object without losing quality unlike raster. Vector makes it much easier to draw apparel as I can resize and adjust them without losing quality with raster I will have to redraw certain parts and can create inconsistency between bodytypes.
Agent Washington 8. nov. 2024 kl. 20:16 
Can't wait! Also, whats vector?
Mad Catter  [ophavsmand] 8. nov. 2024 kl. 18:23 
@Agent Washington Thank you for looking forward to my work. I have a Crypto/Cryo Pack ready to release together with VE Medieval 2. Also I'm in the process of converting all my stuff to Vector.
Futstub 3. nov. 2024 kl. 6:22 
I hope for some really cool tribal stuff next. :>

Right now the only viable weapon I have (in a modpack of about 500 weapons total) for early game is the heavy club from VE. There is literally no sense in using anything else until the very lategame...
Agent Washington 27. okt. 2024 kl. 18:23 
What weapon pack will you be making next?
Mad Catter  [ophavsmand] 10. sep. 2024 kl. 17:47 
Sorry, should be fixed now
Blueberry 9. sep. 2024 kl. 22:43 
it still shows the tox weapons without a CE patch, tested with the rapier and triblade
Mad Catter  [ophavsmand] 1. sep. 2024 kl. 11:54 
Fixed CE Patch
Jaded 29. aug. 2024 kl. 16:54 
Reasonably certain these are not functioning properly for CE.
Missing tooltips, plus the damage seems real wonky and unpredictable.
'atrick 18. juli 2024 kl. 23:54 
Please patch this for melee animations author.
Fine 7. juli 2024 kl. 17:51 
I'm not sure if I'm doing something wrong, but for some reason the weapons don't have stats in CE? It just says that they aren't patched and will revert to vanilla melee behaviour.
AleMead 3. juni 2024 kl. 11:42 
The Stellic Thurible.. Kills man-things good yes, yes?
blackkanye 28. maj 2024 kl. 17:46 
@Kalrotix incredibly based taste and agreed. Considering using VE Empire (even though I don't usually interact with the empire) so I can use it
Kalrotix 28. maj 2024 kl. 17:42 
Thank you, finaly good looking rapiers for this game ^^
Guillotine Grin 28. maj 2024 kl. 15:48 
Pain would be a good idea, keep in mind things like the Nerve Spiker and whatnot made through the bioferrite focus on downing <via pain> so that may work. Either way, love the artwork! Do wish it would be a bit nicer with melee animations but that may just be user error. Keep up the good work!
blackkanye 27. maj 2024 kl. 2:57 
If you aren't going to do eltex weapons, having bioferrite fill that niche with psy boosts could work fine as a replacement. Is there a status already you can stack per hit? Maybe something pain? The crossbow can stun, so maybe that is an idea? I can't think of in game things off the top of my head. They could give a damage buff the longer you fight while the weapons start out a bit weaker? I have no idea for bioferrite to be honest besides basically psy boosting monoswords that have a 'horror' look to them. I just think of the scissor man from the first clock towers weapon for example, but that isn't much reason (unique enough) to go through the effort.
whenwrašk 26. maj 2024 kl. 16:17 
combat thuribles are such a mood.
fallengrace 26. maj 2024 kl. 15:55 
i knew one would be a scythe
also would anomaly style weapons be possible?
Latex Santa 26. maj 2024 kl. 9:31 
Freaking cool, you finally finished it!
Mad Catter  [ophavsmand] 26. maj 2024 kl. 8:35 
@Gorb the inept The Thurible is inspired by Plague Censer wielded by Plague Monks
Saturn9 26. maj 2024 kl. 8:15 
Hell yeah. Makes me feel like a Skaven
horned rat demands-needs warpstone, yes-yes!
Tri-Enclave President CEO 25. maj 2024 kl. 18:44 
Mad Catter at it again with another sick weapons pack. And oh lord they added a flail, hell yeah.
ǝuoƆ ǝɹǝW ツ 25. maj 2024 kl. 10:12 
Will they be combined into one singular pack?
Mad Catter  [ophavsmand] 25. maj 2024 kl. 2:24 
I haven't tried Anomaly yet and I have no idea what gimmick Bioferrite weapons will have besides psycast buffs.
Skully 24. maj 2024 kl. 6:33 
Will you do Bioferrite weapons?
L. Velociraptor 23. maj 2024 kl. 14:51 
Cryptoweapons?! Heck yeah! Keep being amazing, Catter!
Myf 23. maj 2024 kl. 10:09 
LETS GOOOO!!!!!
lol 22. maj 2024 kl. 22:41 
How about a steam collection for all the weapon packs?
Mad Catter  [ophavsmand] 22. maj 2024 kl. 19:54 
Thanks!
@Taco Nuke(Dapper Edition) I have no plan for Eltex Weapons. Next is Crypto Pack.
Gerewoatle 22. maj 2024 kl. 19:41 
@Mad Catter: Truperton means on this page, up there in the infographics.
L. Velociraptor 22. maj 2024 kl. 19:33 
Yesssss! Thank you for more weapons! Looking forward to trying these out!
Taco Nuke(Dapper Edition) 22. maj 2024 kl. 18:34 
Eltex weapons next?
Mad Catter  [ophavsmand] 22. maj 2024 kl. 17:57 
@Kommisaar Fixed it. Sorry my bad, I shouldn't be a lazy ass and copy/paste def from my other mod
@Truperton I can't seem to replicate this issue, do you have a screenshot?
Trouperton 22. maj 2024 kl. 13:24 
Loving the look of these! By the way for the scythe it says "mono greatsword". Either way it is always a pleasure seeing your mods come out!
Kommisaar 22. maj 2024 kl. 13:20 
catch an error:

Could not resolve cross-reference: No Verse.HediffDef named CAT_GrievousCutHediff found to give to Verse.DamageDef CAT_GrievousToxCut

here is the full log https://gist.github.com/HugsLibRecordKeeper/7efdf246ade16d52d752ea9fb3087e95

:steamhappy:
KPLoopy 22. maj 2024 kl. 13:00 
I love your mods. keep em coming :)
Tcgirl8 22. maj 2024 kl. 9:12 
swanky designs
HIM🐀 22. maj 2024 kl. 8:53 
Tox Triblade reminds me of Dark Sector
Hamacelos 22. maj 2024 kl. 8:51 
another instant classic