RimWorld

RimWorld

206 ratings
Tox Weapons Pack
   
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Mod, 1.4, 1.5, 1.6
File Size
Posted
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4.192 MB
22 May, 2024 @ 8:24am
8 Jul @ 12:14am
9 Change Notes ( view )
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Tox Weapons Pack

Description
Description:
Adds 8 Tox Weapons based on Fletcher and Toxblade from Vanilla Factions Expanded - Empire, and drafting stances for them

Balance:
These weapons are all balanced around VE-Empire's Toxblade and Fletcher, some maybe a bit better. If you feel anything overpowered or underpowered feel free to give feedback

Tox Curved Blade:

A long reach toxblade with fast attack. Hit rate bonus and high attack rate.



Tox Gauntlet:

A gauntlet with a thin toxblade that is suited for stabbing, it also comes with short range Fletcher launcher



Tox Rapier:

An elegant thin toxblade that is suited for fencing. Bonus for melee stats.



Tox Scythe:

A sinister toxblade scythe with long reach that will leave behind gushing wounds. Hit rate bonus, also inflicts extra pain and bleeding.



Tox Triblade:

An unwieldy throwing toxblade weapon. High attack rate, can be thrown, and penalty to melee stat.



Fletcher Crossbow:
A short-range variant of the Fletcher that trades range for better armor piercing and damage (no persona variant).



Prestige Stellic Polearm:
A gilded and well crafted Toxblade weapon (persona variant only). Can only be acquired through quest, rarely sold in settlement, or reaching the rank Count with the Empire.



Prestige Stellic Thurible:
A gilded and well crafted Toxblade weapon (persona variant only). Can only be acquired through quest, rarely sold in settlement, or reaching the rank Count with the Empire.



Compatibility:

Craftable Royalty Weapons: Let you craft these weapons.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2559489638

Vanilla Persona Weapons Expanded: You can pick a persona variant of your choice upon reaching the rank Baron with the Empire.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2826922787

Vanilla Psycast Expanded: Prestige Stellic Weapons provide a bonus to psyfocus cost.
https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=2842502659

Vanilla Factions Expanded - Deserters: Deserters Network sells these weapons.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3025493377

Translation: Chinese https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3283645101

Credits:

Fletcher Crossbow Art: DetVisor. You can check out his amazing works here https://steamhost.cn/steamcommunity_com/id/detvisor/myworkshopfiles/?appid=294100

CE Patch: Aelflead Wayne

RimWorld is owned by Tynan Sylvester.

Mono Weapons Pack:


Plasma Weapons Pack:


Zeus Weapons Pack:


Tox Weapons Pack:


Stellic Arsenal:


Imperial Attires:


Crypto Arsenal:
52 Comments
Roque the Rogue 31 Jul @ 11:20am 
Tox Gauntlet, just an awesome weapon, it works extremely well, it's so cool to see sanguophages and psycasters using them in combat, melee, shooting, its got everything.

Need more weapons like that!
Bunuffin 26 Jul @ 6:40pm 
This mod combined with CE and bad hygiene make so the fire sprinkler won't load

Exception in Verse.DirectXmlToObjectNew.DefFromNodeNew: System.ArgumentException: Could not find type named VFECore.GraphicData_Animated from node <graphicData Class="VFECore.GraphicData_Animated"><shaderType>Transparent</shaderType><texPath>Things/Projectiles/ToxTriblade</texPath><graphicClass>VFECore.Graphic_Animated</graphicClass><ticksPerFrame>1</ticksPerFrame><drawSize>(1, 1)</drawSize></graphicData>
Parameter name: node

Removing this mod fixes the problem, I am on 1.6
Icecalibur 13 Jul @ 4:03am 
I've been able to spawn in fletcher cartridges using an editor mod, but the Fletcher crossbow (legendary) seems to do 0 damage to Deserter raiders with full Deserter armor, not sure if this is working as intended or not.
Similarly, the tox triblade does 0 damage to heavy armored foes when used from range, but suddenly does damage when used in melee, the acid effect also only applies in melee but not ranged.

I am playing on 1.5 Beta client, due to other mods in my run not being updated to 1.6, I don't know if that could cause issues but it's worth mentioning.
Mad Catter  [author] 8 Jul @ 6:38am 
Hmm probably an oversight with CE Patch
Icecalibur 8 Jul @ 5:50am 
I don't know if I'm missing something, but there is currently no ways to craft or buy Fletcher Darts for the Fletcher Crossbow. There is a recipe listed in the tool tip, but neither the loading bench nor the fabrication bench has it.

I have VFE - Empire, Craftable royalty weapons and persona weapons extended all installed, but added VFE- Deserters in the middle of the run so I do not have them as a faction to trade with. All combat traders and Empire traders do not sell the Fletcher Dart cartridges in my game, unsure if it is a bug or if I needed the deserter faction to buy them.
Mad Catter  [author] 8 Jul @ 12:17am 
1.6 Working version updated. Please report any issues.
Mad Catter  [author] 24 Jun @ 8:31pm 
Temporary Update to 1.6. Please report any issue you encountered!
Agent Washington 21 Feb @ 7:38am 
Can't wait for your Crypto/Cryo pack since Medieval 2 is on it's second beta test!
SugarCrash 31 Jan @ 5:24am 
has anyone managed to find the mod which makes these craftable?
Spark7979 27 Nov, 2024 @ 7:30am 
nice 1 mate :MysteryDiamond: