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Aesthetics: ★★★★☆
I was not expecting a redesign of the hull, but I quite like the slightly different direction the redesign takes it. It retains
the old wedge shape but dissolves into a three-hulled shape which is quite striking.
Systems: ★★★★☆
The paring down of mods and adjustment to the systems is excellent - the two Industrial Thrusters flow well with the engine pods.
My only caveats are that the reactor will sometimes overload during a steep turn, and having no accelerating thrusters but the two
Industrials could leave the ship adrift if they get shot out.
Armament: ★★★★☆
The eight (functional!) cannons are a good loadout, and their tight grouping - which synergizes well with the Cutlass's
maneuverability - give it great potential as a heavy dogfighter.
Score Adjusted to: 4 out of 5 ★.
ok bye
Ben: I will gladly give it another look for next week's issue.
Told you about the mods...
Aesthetics: ★★★☆☆
The Cutlass is a wedge design with some good points and some bad. Things I liked included the use of shaped armor on the outsides of the wing; it gives the shape texture and volume...
Systems: ★★★☆☆
The systems are extremely problematic to judge. On a strictly *technical* level, it really could be a five-star ship - it hits all my important salients (conveyance, connectors, thruster balance, good gyro ratio, landing gear, drone capability)...
Armament: ★★☆☆☆
This is another case where modding has sabotaged the ship, though this is more out of highly unfortunate timing than anything. The Paladin's Hammer guns used by the ship are, as of 1.054, not working...
Overall: 2.6 out of 5 ★.
And another thing, unless you will give me some kind of technique to put in every ship i make, I am going to be waiting here for you to give me some kind of usable ship with no mods
(carriers not included, small ships or survival large ships please)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=276044679&searchtext=vorpal+blade
Wuuffles I have a faction and we play hosted with mods. If you have a friend with a good pc you could have him host you with mods. (or without) And play that way."
I forgot to mention the reason why I play on public servers...
I have no friends to play with.
If you want more information on that... read my disturbing profile.
Wuuffles Well if you don't like anyones ships, you should learn to build. Other wise don't come and cry about how a ship has mods to make it better..."
I have played games with a big focus on building (such as minecraft and other voxel games) for nearly two years. I have not gotten better at ALL ever since I first started playing them. And believe me, I have tried very hard to get better.
Trust me.
I can't get better.
It is unavoidable and really pisses me off that there is no way for me to host servers myself, and even more so that every single person plays by themself and thus so uses mods in every single thing they publish.
I want ships that don't use mods in the first place because I am sick and tired of people making me have to download and turn on every single mod on the fucking workshop just to have good-looking (or at least not made by a noob) ships for blueprints.
And I can't make them myself because of the reason why I search for blueprints in the first place: I suck at building.
>Tries to spawn it in world
>"This blueprint uses mods and some blocks will not be pasted"
>GOD DAMNIT