RimWorld

RimWorld

[AV] Sparkling jade
28 kommentarer
Veltaris  [ophavsmand] 9. juli kl. 6:46 
@RealLifeHobgoblin
It should work in 1.6. I just updated it yesterday :)
RealLifeHobgoblin 9. juli kl. 4:57 
The steam page says 1.6. Is this not yet compatible?
Andreas 6. juli kl. 11:49 
Any plans for 1.6?
Kazeck 3. feb. kl. 11:38 
Pairs quite well with Rim Immortals or Ascension, as it makes for a Qi-tech feel.
SonOfNitrous 16. okt. 2024 kl. 8:18 
Amazing idea!
Really cool mod
Thx man
Dr. Mantis Tobbogan M.D. 5. okt. 2024 kl. 9:45 
Your mods are awesome, love the style.
LimeTreeSnake 6. sep. 2024 kl. 9:53 
I really love your style and mods ♥
Bathory 9. aug. 2024 kl. 4:38 
Awesome work, mate! I wanted a mod like this since Biotech, but was too lazy to actually finish making my own. Great stuff!

I can use this with Ashlands, Vanilla Races Insectors, and Vanilla Psycasts expanded for a Stormlight Archive themed playthrough.
VelxraTV 25. juli 2024 kl. 1:06 
Really good styling. I hope to see some more weapons or even jade grenades.
Veltaris  [ophavsmand] 27. juni 2024 kl. 9:54 
@Deklatis
Probably, but I don't intend to go beyond jade with this mod.
Deklatis 26. juni 2024 kl. 12:44 
Would you be able to make patches for other mods that add gems?
theycallmegeese 3. juni 2024 kl. 13:27 
Sweet Tiberium
Rulet 1. juni 2024 kl. 19:59 
tiberium must flow
Fenchel-Honig 31. maj 2024 kl. 11:00 
nice idea! 👍
Bafflewart 29. maj 2024 kl. 18:33 
super cool and unique idea, thanks for this!
Veltaris  [ophavsmand] 29. maj 2024 kl. 8:12 
@mynameactually
It works fine for me. Did you check if all conditions for using the spot are given? (look at the [AV] Mechanoid Spots Mod description, section details).
The charged stone works just like any other spot in that mod, it just does not need power, but will stop working if there is an active solarflare/EMI-Dynamo.

@Bosh
Mainly because I don't want them to just be better vanilla weapons.
But balance is a thing that depends a lot on the person you're talking to.
Feel free to tell what balance whould be in your opinion (in the pinned feedback discussion please).
I wouldn't mind adding a "buffed up weapons" options to the settings.
Bosh 29. maj 2024 kl. 1:22 
Looks like it needs some balancing. Why would a pulse bow, which seems harder and more expensive to manufacture than a normal recurve bow, do less damage? Just because it has a small chance to emp?
mynameactually 28. maj 2024 kl. 23:54 
mech doesn't seem like it wants to sit on it's assigned charge stone.
riderkick 28. maj 2024 kl. 14:54 
Visions of jade beauties...
Morrneyo 27. maj 2024 kl. 13:55 
Nice Idea!
MrPenguinchik 26. maj 2024 kl. 12:25 
it's good for cultivation mod pack.
Veltaris  [ophavsmand] 25. maj 2024 kl. 22:35 
@eUndun
There is no inbuild support for Combat Extended in this mod.
Tcgirl8 25. maj 2024 kl. 21:37 
Such a unique idea! Glad to have a use for jade lol
Shadowmoore 25. maj 2024 kl. 17:42 
@Pyresryke Yeah... I've been wanting something like that for a while. Not mechanoid, specifically, but as you said, golems. There are the Jade (and something else) statues that work as guards , although they never need charging and kind of fulfill the idea, but it really does feel like it'd be awesome if there was *something.* I mean... Mechanoids are basically better guaralens, so it only makes sense that someone would want to upgrade guaralens to become primitive mechs, right? :P
eUndun 25. maj 2024 kl. 15:23 
is it compatible with CE?
Via 25. maj 2024 kl. 14:45 
I wanted this!!
Pyresryke 25. maj 2024 kl. 14:19 
Man, now I'm envisioning a whole primitive mechanoid playthrough where you got like little wooden golems or something powered by psychic hopes and dreams. Cool mod.
SanguinarcAQL 25. maj 2024 kl. 12:28 
hey, that's pretty neat