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Here is the mod if you would want to see:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3524562341
MEGA All-In-One Compatibility Pack is the cause. HOWEVER, it is only the cause if it's loaded first. If it's loaded second, it works fine? And I don't understand?
And it does infact give Ragpants - Heavy.
And an opinion/suggestion is the Blindfold should increase martial arts. Not for any logical reason, just moreso, there's a decent amount of blind martial artists in fiction.
Yeah, I don't really like the knight armor either, but it's kind of too late to remove it at this point. That said, it is added to like two npcs in a dangerous zone and recently, optional to unlock. The ranger armor is probably my favorite armor that I've made, so I was a bit biased when balancing it. I'll set it right next update.
If you find anything else, feel free to share.
For the record: I currently like this mod. My critiques aren’t meant to just tear it down. I only want to see a good mod become even better.
And IMHO: I don’t like the knight armor set (specifically the armor and helmet). It looks too... medieval, which feels somewhat out of place in the context of the game. But maybe that’s just me.
Some armors have a noticeable mismatch between their descriptions, visuals, and actual stats. For example, Ragpants Heavy: the description suggests they’re practically rags, and visually, they look like tattered pants with a few metal inserts that don’t even cover half of them. Yet, their stats are surprisingly strong, only slightly worse than vanilla Samurai Legplates. The same issue applies to Rebel Samurai Armor: the description paints it as battle-worn armor that’s seen too many fights, and it looks the part. However, its stats are barely inferior to vanilla Samurai Armour. Moreover, this armor visually leaves the back almost entirely unprotected, but the stats not only fail to reflect this—they actually show higher coverage than the vanilla Samurai Armour.
Would you ever be willing to make the samurai armor variants colorable like how they are in "Improved Samurai Set Colormap," or at least have a patch between the two?
Hell, I’ll even commission it, if you want.
One of the reasons why I like this mod so much is because armor sets exist as entire families, which allows the player to have characters serve various roles while maintaining an overall aesthetic. Uniformity, basically.
And by having more armors be colorable, especially ones as common as samurai armor, the player has even more ways to maintain a faction aesthetic while still allowing their characters to perform various functions.
(Improved Samurai Colormap, in case you’ve never seen it before)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2440370655
PS: Sorry about the text wall. I *REALLY* like this mod.
Also, having played fashion Kenshi for five years now, this mod is definitely in my top five. Shit's dope, man.