Viscera Cleanup Detail

Viscera Cleanup Detail

Dust II
15 Comments
-= SilverMike =- 20 Oct, 2024 @ 12:21pm 
A few needed crates are missing in the stacking areas. You cannot have 100% crates. Either add the missing ones or include those intended currently in the map in the valid archetypes.
X Ray  [author] 8 Jun, 2024 @ 3:36am 
Yes! it was an reference to Counter Strike's Bomb Code but now that you mention it, maybe i can actually turn that into a secret room with the code.
rainbowbread [#FixTF2] 7 Jun, 2024 @ 9:28pm 
very nice map, nice and short :okaysir: :vcdsign:

only problem is...the code on the wall confused the heck outta me. there was no place to input it. was there some sorta secret that i'm unaware of? :dpfrogo:
A JANITOR 1 Jun, 2024 @ 10:32am 
attention 58 Current Subscribers
check the steam workshop icon in your main menu if it says unknown in red txt next to dust 2 quit the game come here n unsub then restart ya game twice so it delete old update then come here again n resubscribe to get the latest update=

that fix mod installer jammed forever bug as everything in installed mods list needs green ready txt next to it oherwise the game fails to install map updates

so check ya installed mods list n make sure its all green txt n ya good to go

i like this little map nice work:)
X Ray  [author] 1 Jun, 2024 @ 9:51am 
Since my finals are starting i'll have to look into stacking areas later.
A JANITOR 1 Jun, 2024 @ 6:50am 
i not played yet i can tell from the nice screenshots i play it in the morning it almost midnight now
if ya got blocking volumes thats good maybe 1 more as a sky to cap it off vs stuff that say 2 buckets get stuck together n go flying it keep it in n drop somewhere n with all volumes make sure ya rebuild the geometry in the build thing or just build all after ya resize the volumes in geometry mode otherwise it still old shape of volume esp with stacking and nosplat volumes
nosplat volumes just shoot it with the welder=no stains means its working:)
making outdoor maps is a cow in this game to stop stains n trash going out n landcsape mode is broken the collision is borked so i just use terrain or static meshes for the ground
A JANITOR 1 Jun, 2024 @ 6:35am 
thankyou slowly getting better the last few weeks been a bug from hell along with the insomnia n yeah take ya time with the polishing cloth
since most of ya crates n barrels are vulcan ones just copy the stacking areas and the decals from the vulcan map
for each crate/barrel look at the required archetypes list in the stacking volume click the padlock to lock the volume click a crate look at its properties copy the debris template txt n paste that in the stacking volume list to match the object archetype of each type of crate etc then select all of ya crates in the map and thats the required count while ya remove the dev archetypes from the list n replace em with yours n the penalty offset is at like 300 or something if change that to 3000 it give more points if you stack everything but normal points if partialy filled
the dev guide will help with stacking volumes it's really easy once ya done it a few times
X Ray  [author] 1 Jun, 2024 @ 6:27am 
"if ya can toss stuff over the walls put blocking volumes round the perimeter to stop trash going out of bounds"

I did put blocking volumes over the walls don't worry about that :) Dunno if it's bug-proof enough though, needs further testing.
X Ray  [author] 1 Jun, 2024 @ 6:18am 
Thanks for the tips A JANITOR! I was expecting to see your comment :steamhappy:

And yes, i'll be doing those, i kinda expected what you said to happen about welder gun soots but didn't know there was nosplat volume so i'll be looking into that

I also did not get what is "stacking areas" are those the decals that says "barrels" and other stuff in various colors? I thought the debris acted as a prop in maps so i did not pay attention to that, will check that one as well

As for the ambient sounds i did think about it but i didn't know how to do and i was busy with irl stuff so i rushed the map

Btw take care about covid. Wishing speed recovery
A JANITOR 1 Jun, 2024 @ 4:53am 
shoot the walls with the welder on purpose n spread fire everywhere=put soot all over the perimeter walls with the welder then ghost over the wall n see if soot stains on the outside of the walls(you can't mop em from the inside)=i bet there are=put nosplat volumes touching the outside of the walls all around the perimeter to stop stains going over the top of the walls outside the walls (unrefinery has same problem on the ceiling) n if ya can toss stuff over the walls put blocking volumes round the perimeter to stop trash going out of bounds as the 2 hardest things to control when making an outdoor level (lol frostbite still buggy in that department)
just a few tips to janitor proof ya map so the janitor can't bug it out n it should be pretty solid:cryptothink:
A JANITOR 1 Jun, 2024 @ 4:42am 
nice pictures
n yeah what fried rice said needs stacking areas and as for ambient sounds look in the devs levels for red speaker actors n copy the ones you like n paste em into yours=you can also change the sounds in its list but much easier to setup
when i get over covid i will have a look see in the editor n let ya know if ya missed a few things esp in the mymap info section but for the most part=nice job so far and it takes a few map updates to get things right but if you spot any bugs try n fix em asap before the youtubers play it cuz ya get some nice videos to watch
keep up the good work n make sure save setup none says save setup vcsavegamesetup in ya mymap info n there a punchout handler n reports boxes ticked for ya usb sticks n add stacking n it should be really good then=look at dev guide easy to do those:albedothumbsup:
AzEmX 31 May, 2024 @ 12:08pm 
nice map :)
Kirumi 31 May, 2024 @ 10:00am 
completed it, small but fun map i love it:vcdjanitor:
BlackHand 31 May, 2024 @ 9:11am 
obviously better than cs2 dust2
Melih Öksüzce 31 May, 2024 @ 7:25am 
Best! :gordon: