Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Heroic Faction (Knossos)
21 Comments
(Musiklärare?) Medina 1 May, 2016 @ 10:53am 
nice
Ø76923  [author] 24 Sep, 2015 @ 7:01pm 
Haha nowhere cool, just Australia. We don't use it here :S
SimiS 24 Sep, 2015 @ 5:53am 
what ø where you from???
Ø76923  [author] 19 Sep, 2015 @ 6:29am 
Yeah I think the heroic faction mods are obsolete for now :( if you happen to be playing a few years from now and remember these factions maybe I'll have gotten back into Rome II modding XP
SimiS 19 Sep, 2015 @ 1:06am 
this mod do not work for me
Roy 1 Jan, 2015 @ 9:32pm 
What do I do to get Knossos?
Ø76923  [author] 19 Oct, 2014 @ 3:58am 
because it needs a stratpos to work, it'll be impossible to make the two compatible. You can actually change the turns per year easily though, here [forums.totalwar.com] :)
Kapitan Antarctican 18 Oct, 2014 @ 11:28pm 
It's the 12 turns per year mod by Stealh4Health
Kapitan Antarctican 18 Oct, 2014 @ 11:27pm 
Alright (Large request yes, I know. Just a small thought though.) There is a 12 tpy mod. Seems this isn't compatible with it. So I was wondering if you could possibly figure out how to make it work with said 12 turn mod! (Sorry!!)
Ø76923  [author] 14 Oct, 2014 @ 6:19am 
silly me ;)
Ø76923  [author] 14 Oct, 2014 @ 6:19am 
Lol Mori try The Taskforce for a small hero unit, I'll have a think about some single digit hero units for a new mod based on them if I can get em polished right.
Ø76923  [author] 13 Oct, 2014 @ 11:11pm 
haha yeah that used to be a secret unit, they should have about 2000 health or more (average 100 for normal peeps), so as long as they're not shot they should be a devestating flanking and inspiring force. If I can, I'll buff them against missiles with a new armour type.

I'll have a think about some factions to apply the same conversion to, I'm thinking Cimbri, Budini and Massilia would be great. Would also want the welsh celts, a gallic tribe, iberian, west and east african, arabian and afghan/asian minor faction. I pick minor factions for the weaker conventional armies, but I may be able to apply the same conditions to some majors, at least Rome and Carthage if it's not too hard to finish the abovementioned stuff.

Thanks for your suggestions :)
46Sora 13 Oct, 2014 @ 2:10pm 
@Grace then an idea make some of the non-greecian cities like carthage and rome have a few and barbarian cities as purple dye like nervii, getae, qart hadast. This should be easier to do.

Also Taskforce should be larger and/or have more armor and hp lol. Though i kinda messed with it so my general is a Taskforce unit and that movement range O.o
Ø76923  [author] 13 Oct, 2014 @ 2:26am 
Mori I don't know what you mean, there are more than 20 hero units.

Ala, yes, unfortunately I had to restrict them to the purple dye chain so other factions couldn't hire them. Capture a purple dye settlement as a greek faction and it should be possible to recruit all of em ;)
Mori The Vampire Lord 13 Oct, 2014 @ 2:10am 
theres hardly any at all one man heros for ee coz authors wont update
Mori The Vampire Lord 13 Oct, 2014 @ 2:09am 
why dont you actually make a hero
46Sora 12 Oct, 2014 @ 7:24pm 
wait.... so i just started using this... so..... only the capital can make the hero units O.o

this is going to be hard >.>
Ø76923  [author] 12 Oct, 2014 @ 3:14pm 
You also need to download one of the hero units linked in the description :)
Giudasponge 12 Oct, 2014 @ 3:06pm 
i have no no other mods activate, only this...and the game crash
Ø76923  [author] 12 Oct, 2014 @ 2:46pm 
?
Giudasponge 12 Oct, 2014 @ 2:25pm 
no mod on and it didn't go :(