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Pawns can still slaughter them.
Unfortunately I have issue on my modlist and cannot provide a log link this time.
Make some optimization, fixes...
Last week i bought a laptop to work outside the home.
my base has 3 blocks thick walls i have walled my self in i haven't left the walls now for 4 years so many cranes we have become self efficient we grow our own food, wood and steel even wild raiders get ripped apart from the cranes no one is safe outside these walls i had to go down the path of cloning to keep my pawn numbers up
10/10 can not play rimworld without this mod
I'll give you both.
Maybe there are conflicts.
Any way to not have that to happen or is that whats the mods doing? Even Wild animals collapse.
Maybe add a delay after a birth?
Also no predators are spawning on the map, probably due to way to the 91 muffalos and 147 alpacas roaming there
Irl there is usually a balance between predator and prey, that changes over time in a sinoid cycle. Maybe it should be like that...
I will expand config, when i schedule some time and new laptop.
I have a bunch of stuff that lays eggs, and they just sit on top of them and starve to death, but I obviously want the actual wild animals to still incubate the eggs, or they always deteriorate.
I will ask at Rimworld Discord, for nice looking texture model.
I have worst scenario.
Get overrun by boomalopes and boomrats.
Need first replicate the issue for testing.
Thx for your time.
I haven't found any major issues while testing, but there's always a chance something might pop up. So if you find something, let me know, and i'll add it to the work list.
If i find a good nest texture, i will try to add it.
If you find any problems, post in the pinned thread.