RimWorld

RimWorld

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RimKeeper - Wild Animal Procreation
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Mod, 1.5, 1.6
File Size
Posted
Updated
6.630 MB
1 Jun, 2024 @ 7:36pm
29 Jun @ 3:25pm
8 Change Notes ( view )

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RimKeeper - Wild Animal Procreation

Description

This mod just makes Rimworld fauna more immersive by expand animal procreation and reproduction.

Mod add several features like:
- wild animals that do not belong to your faction will breed with other animals;
- animals that lay eggs will try to incubate and protect them from environment by slowing down their deterioration rate;
- animals with wildness, will attack any other race/faction that comes too close while incubating their eggs;
- animals will try to lay egg in place to reduce deterioration rate by environment.

Each of the listed functionalities can be turned on or off in the mod's options.

Mod is similar to Wild Reproduction and Wild Animal Sex
Adding more mechanics to birds and other laying egg animal.

Source Code: Github[github.com]
[ko-fi.com]
Popular Discussions View All (2)
7
30 Jun @ 11:13pm
PINNED: Bugs & Conflicts 1.6
keepercraft
10
21 Feb @ 12:37pm
PINNED: Bugs & Conflicts 1.5
keepercraft
57 Comments
keepercraft  [author] 8 Jul @ 4:34pm 
Hi, I finished working on the main functionality of the "Planet Filter and Overlay" mod and get back to testing animals job bugs.
Roque the Rogue 8 Jul @ 4:21pm 
Another oddity of this bug is that it causes the egg-laying animal to get stuck in a Standing goal, where they pass out from exhaustion or/and hunger eventually.

Pawns can still slaughter them.
Roque the Rogue 8 Jul @ 4:18pm 
There is a short lived but massive log spam of both yellow and red log reports when TAMED animals try to lay eggs, on their own or in egg boxes, errors even show random colony members being mentioned.

Unfortunately I have issue on my modlist and cannot provide a log link this time.
jakulfrostie 29 Jun @ 8:42pm 
ohmygods thank youuuu
FireSloth 25 Jun @ 6:13am 
Thank you!
Myphicbowser 24 Jun @ 5:24pm 
Oh that changelog does look pretty, thank you Keepercraft!
keepercraft  [author] 24 Jun @ 3:28pm 
@FireSloth i publish test version of 1.6. :worker:
Make some optimization, fixes...
keepercraft  [author] 23 Jun @ 9:35am 
Yes, I testing on unstable 1.6 version.
FireSloth 23 Jun @ 2:16am 
Hi keepercraft! Are you going to be updating this to 1.6? I'm missing it while playing unstable branch.
keepercraft  [author] 1 Jun @ 10:46pm 
If i find some time, i will make tests.
Last week i bought a laptop to work outside the home. :hardhat: