WorldBox - God Simulator

WorldBox - God Simulator

Cultural Shift [Obsolete]
15 Comments
Carl  [author] 23 Jun @ 2:07pm 
This mod was obsoleted since the monolith update does what this mod did but better.
naplex 21 Jun @ 3:25pm 
doesnt work for me...
Carl  [author] 3 Apr @ 8:23pm 
@kolchak
The mod creates the possibility of a new culture forming when a rebellion happens. There's a lot of settings to let you decide exactly how often this should happen.
Dario Otero 29 Mar @ 8:15am 
and kinda with liam I kinda gree with im too
Dario Otero 28 Mar @ 4:04pm 
I agree with edison
kolchak 23 Mar @ 12:35pm 
I didn't understand how it's working. Can you help me?
Rye 9 Mar @ 8:54pm 
works really well, took me a while to figure out, i love it thanks
MrGummy 1 Nov, 2024 @ 1:02pm 
Thanks, since their adding religion next update I need my world map to have multiple cultures since I used the culture tab as a stand in for religion. Thanks!
edison.andersen 20 Sep, 2024 @ 10:56am 
I think it would be nice to add a "distance modifier" so shifting cultures is more probable if the rebelling kingdom is far away from the capital
liam 30 Aug, 2024 @ 3:34pm 
kinda epik to have more cultures form over time instead of having to add them yourself
schollebubi 3 Aug, 2024 @ 3:45am 
Snper delete the shit
Tuco_I44I 22 Jul, 2024 @ 10:43pm 
If Snper doesn't delete his cringy comment he is gay
elesielecram78 10 Jun, 2024 @ 6:34pm 
Purple Guy did nothing wrong
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Power To Noellieve 2 Jun, 2024 @ 4:07pm 
best mod
Juanpa [TTO] 2 Jun, 2024 @ 3:31pm 
Argentine number one :steamthumbsup: