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(I love this mod)
Tecnhically? Yes, it can be done.
But with backdoors with creating new unique election laws or special GUI mechanic (whic is worse)
If not, is that something that can be done with modding?
Title names are messy as hell with two mods enabled and it's kinda sad, would be cool to play both.
I've made a workaround which saves the vassal contract before the government change and then transfers the saved contract after the change. So everything should work now.
I honestly can't fathom what could possible execute in between on_game_start and on_game_start_after_lobby that would lead to this behaviour. It's not really my problem, but at the same time I can't stand such a bug, especially considering it only happens when using the Unofficial Patch, but not when playing Vanilla. That said, this is an issue for future me to care about. Update should be up by now.
Looks like the script that should change the contracts to marshes and palatinate on game start is not working. After the game start, everyine revert to feudal government.
At least this is happening for me.