RimWorld

RimWorld

ResearchPal - Continued
45 Comments
Suntb 21 Jul @ 9:02am 
1.6?
Copper Boltwire 16 Jul @ 5:09pm 
Please release a copy of the part of the mod that turns research popups into toasts.
The freaking popup is beyond annoying!
SalzStange 15 Jul @ 7:57am 
argh, one of the most important mods -.- Do you plan to update it? please
spruce_goose 14 Jul @ 8:17am 
Yeah, I agree with ya! lol
Oshiiram 14 Jul @ 7:02am 
Yeah i'm using it right now but ResearchPal is way better
spruce_goose 13 Jul @ 10:58am 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3460408210

Think this mod may have been updated here or at least a very similar version for 1.6
Oshiiram 12 Jul @ 12:53am 
Is anyone updating this to 1.6 ?
elfxiong 23 Jun @ 10:11am 
Oh the Research Tree and Research Pal have so many different forks now (by the end of 1.5)…
*Tree* has two forks, one by Mlie that doesn’t support Anomaly research, and one that supports Anomaly research (linked by a comment below).
*Tree* has similar UI to *Pal* but one major feature that I like but missing from *Tree* is the ability to drag and drop to insert research into queue and reorder the queue.
*Pal* also diverged. There is one in Maruf61 Github released on May 3, 2024 that has a separate Anomaly research queue under the main research queue, while this mod stems from an earlier version of that and has a Anomaly research button under the search bar that takes you to vanilla Anomaly research screen.
AzoorFox 15 Jun @ 1:09pm 
UPDATE WHEN????????????????????
0。0 27 May @ 1:44pm 
Sorry, the previous link was wrong, it has been updated.
A fully Anomaly Research–compatible version is now available — feel free to try it out!
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3460408210
ALE199 27 May @ 10:48am 
@0。0
doesn't work, did you set it to public?
CobaltFox28 18 Apr @ 11:20pm 
Hey, I was just wondering if you could find some way to block researching anomaly and mechtech unless you have the entities or chips. I have excellent self control but not good enough. Thanks
John Darksoul 1 Apr @ 12:26pm 
@gravekeeper pretty sure I'm encountering the same. Which is odd since I've used this mod for my last 2 playthroughs and although my mod list this time is different it's using many of the same mods as before. It has to be cuz of HAR
Amroth 23 Mar @ 10:21am 
This one has quite a few incompatibilities, I suggest using another tech UI mod.

World Tech Level mod is incompatible.
So are all of the "Progression" mods.
imp 15 Feb @ 12:37pm 
compatibility issue with mod manager (continued)

when mod manager is active, merely having research pal installed (even if it's inactive) causes this error:
Exception loading file at https://github.com/Maruf61/RimWorld-ResearchPal/blob/master/About/Manifest.xml . Loading defaults instead. Exception was: System.Xml.XmlException: '>' is an unexpected token. The expected token is '='. Line 24, position 76.
pyrobladeich 17 Jan @ 7:05am 
I am having the map generation error as well. I have this mod and HAR active. Been working on the issue for the last few day. Finally worked my way to this mod.
Gravekeeper 14 Jan @ 10:17pm 
@strelok ithats the exact type of glitch i was having as Revos and yes i had HAR active
Strelok 4 Jan @ 3:43am 
Revos are you using Human Alien Races? I have same problem when I use HAR. I'm looking into it to figure out what's happening
heretic 24 Dec, 2024 @ 1:38am 
+ 1 fore separate tab for the Anomaly <3
Prof. Meowzλrre 19 Dec, 2024 @ 6:37pm 
+ 1 fore separate tab for the Anomaly <3
Revos Kalosa 9 Dec, 2024 @ 10:55pm 
I do not know why, other then a most likely Mod conflict, this mod causes the World not to generate.
Matthew05 6 Dec, 2024 @ 5:09am 
Hi, I noticed that the Biotech related research isn't locked behind its requirements (IIRC chips from defeating certain mechs). It's selectable & researchable in the ResearchPal tree, but locked away in the vanilla one (with the mod still active).
Loss_of_Time 1 Nov, 2024 @ 4:21am 
+ 1 fore separate tab for the Anomaly <3
Beliar 24 Oct, 2024 @ 7:07am 
+ 1 fore separate tab for the Anomaly <3
Dragonhost 16 Oct, 2024 @ 9:22am 
Yo, nevermind, shift+scroll
Dragonhost 16 Oct, 2024 @ 9:21am 
Im probably being dumb, bu I cant zoom in or out on the tree... what am i doing wrong?
Stellar Harbour 10 Oct, 2024 @ 3:43pm 
Can you create a separate tab for the Anomaly?
Gravekeeper 9 Oct, 2024 @ 12:37am 
Been having crashes on saved game load, source was this mod, cant confirm if it was due to another mods interaction.
Rukka 26 Sep, 2024 @ 6:08am 
Is there a way to change the way to move around in the research screen to left click instead of middle click? I have a mouse with a dysfunctional middle button. Any help would be welcome.
Rukka 26 Sep, 2024 @ 5:33am 
@Kajetán: You know, instead of just saying chaos over and over again, you might explain what exactly it is that is bothering you about the mod. Please clarify so the rest of us can figure out wtf you're saying.
Veter 5 Sep, 2024 @ 9:58am 
Thanks for the update mate
Kajetán 8 Aug, 2024 @ 5:00am 
For some reason this version is much more chaotic that the versions before. I have around 60 mods and always used this, but now I could not, with lots of mods it just became chaos.

But I still really appreciate your effort Maruf, you did it just for us, for the community, so even thought its chaos, I will always have this mod active
Shikoi Kurogami 2 Aug, 2024 @ 9:11pm 
Needs tabs mode while looking like this.
Häherfeder 23 Jul, 2024 @ 12:25am 
any way to update the german translation? i can send an updated file, if needed.
Pr1mer 16 Jul, 2024 @ 3:42pm 
some techprint requires can be ingored, while it is displayed in ui
MrUglyFace 9 Jul, 2024 @ 10:58am 
I have the same issue with mechanitor research, is it ever going to be fixed?
elfxiong 19 Jun, 2024 @ 11:38pm 
Maruf61’s version in GitHub has added a separate queue for Anomaly research since early May, but this version (uploaded in June) does not. So is this version outdated or just kind of diverged?
johncarterofmarsblast 19 Jun, 2024 @ 1:52am 
Please fix the mechanitor research I have the same bug as Vilda.
Vilda 15 Jun, 2024 @ 11:22am 
- ingame, the mod is still listed as Forkd instead of Continued
- in mechanitor researches, the "study of chips" requirement is ignored. When mod is removed, the requirement is back.
ズ乙刀ズム 11 Jun, 2024 @ 9:21am 
lol, nice change version in logo
Dez The Dapper Bocchi 10 Jun, 2024 @ 10:51pm 
Thank you very much for the response!
Dr Professor Ghoul 10 Jun, 2024 @ 5:34pm 
you are a hero
TonTon  [author] 10 Jun, 2024 @ 1:40am 
@Dez_The_Dapper_Bocchi
It is 1.5 and Anomaly Compatible
and also yes it has exactly as you described, at the top left it has a "Anomaly mode button" that sends you back to the vanilla tech tree
Dez The Dapper Bocchi 9 Jun, 2024 @ 11:42pm 
Is this 1.5 only or also Anomaly compatible?
Even if it has a "Anomaly mode button" that sends you back to the vanilla tech tree on that tab it'd be nice.