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Is updated
Maybe...
I'm thinking about making versions of the mod with multiple "single entities" again. We'll see...
Thanks, appreciate your help with all these! Never knew its so easy to make scale mods now!
If I'm not mistaken, what Runcher does is multiply all units, multiply the HP of unique units and if I remember correctly, it multiplies the damage of warmachines, monsters and heroes. Anything else would have to be edited manually.
Ahh thanks so much for this! The mod is for personal use only since it is for suited for the overhaul mods that I use personally on my campaigns. So I won't be publishing it online since I doubt anyone would be interested haha.
Btw for all the other changes you mentioned like increased health and damage for single units, those had to be edited manually right? Or would Runcher have modified those values already?
If you use "zzzzzzzzzzzzzzzzzzzzzzrun_you_fool_thron.pack" like I did initially to make this mod, it would be a good idea to ask Frodo45127 for permission and give him credit. Nowadays I have my own tables of all versions, but it was thanks to Runcher that I was able to understand how to make mods from scratch.
Thanks so much for this matie, got it working, truly appreciate it! Just wondering, if I wish to make it into a proper mod instead of using Runcher every time, I just need to copy the "zzzzzzzzzzzzzzzzzzzzrun_you_fool_thron.pack" file from the temp_packs folder right? Do I need to do any conversion with the pack file afterwards or can I just load it as a mod directly?
From Frodo45127 on Reddit: 1-"Hit the check updates button at the lower right corner of the program, and make sure the schemas are updated" 2-"And is the game path set correctly in the settings? Also, keep in mind the unit multiplier is only supported in Warhammer 3 and Three Kingdoms." Besides that, I don't know what it could be.
I'm hoping to create a 6x unit scale mod, I tried Frodo45127's launcher as mentioned. However the option for Unit Multiplier is greyed out and I can't seem to change it. What do I need to do in order for me to activate this feature to be able to increase unit sizes?
You are probably using a mod that is overwriting the True Unit Size edits. Try opening the game with just the True Unit Size and see again.
The unit size of Warrior of Chaos are not working. Tier 1 units are fine but the tiers after are set to 60 and 30 like vanilla. Same problem with the Deepwood Scouts and Waywatchers of the wood elves.
Thank you for your work and nice holidays! ♥Same problem with the Deepwood Scouts and Waywatchers of the wood elves
No.
Unsubscribe from the mod, and subscribe again. Enter the game ONLY with True Unit Size x4 active and let me know if the problem persists.
https://imgur.com/a/Mn2TlOx
First of all, this version is for use with the Vanilla game ONLY. I just tested it with empire in the campaign, and everything is correct. Is it a specific campaign that's having a problem?
https://imgur.com/JhRD14C
You should only use the Radiou version for Radious (Radious doesn't have a 4x version). And do not use the vanilla version (this version) together with Radious. Once again, you will NEVER use two versions of True Unit Size activated at the same time. If you are playing the Vanilla game, you will use this version (True Unit Size x4) ONLY. If you are playing Radious, as you described, (4 active Radious mods) you will ONLY use the True Unit Size 3x Radious version.) In short: This version is NOT meant to work with Radious activated.
This version is not for Radious. The Radious version is in the description of this mod.
It's possible, but 4x is already more than the limit for this engine. Cavalry starts to behave strangely, (units trapped inside enemy units) siege battle is torture with units trying to climb the walls, and the chance of the game just crashing because a unit is trapped in something on the map is high . 4X all these problems I mentioned can already occur. And besides, there are already several different versions for Vanilla Radious and SFO that I've been keeping updated since version 5.0 of the game. For this reason I don't make any new versions, and, or submods of other units, it would be a nightmare to update every time the game updates.
Fixed. Unsubscribe and subscribre again.
When would you be able to fix the mod?
Thank you very much brother! We will be waiting!
I forgot about this problem with the chaos dwarf units. Unfortunately I will need some time to update all of them in all versions.
True Unit Size x2: Ready for 5.2
True Unit Size x3: Ready for 5.2
True Unit Size x4: Ready for 5.2
True Unit Size x2(RADIOUS): Ready for 5.2
True Unit Size x3(RADIOUS): Ready for 5.2
True Unit Size SFO 1,5x: Ready for 5.2
True Unit Size SFO x2: Ready for 5.2
True Unit Size SFO x3: Ready for 5.2