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The decay currently comes in increments of 10% with a placeholder time of 10 years. Your triggered crisis opinion will disappear 100 years after the witnessing-country learns of your status as a crisis. In order to know you are a crisis (and for the opinion to decay) a country must have communications with you, and either you are a level 5 crisis or they have level 2 intel on your government.
The reason it fails to decay is due to it being a triggered opinion modifier and they don't decay (there are no examples of this in-game or in the code). I'm looking into adding decay to the triggered opinion modifier through a yearly event incrementing a variable which would gradually reduce the triggered opinion modifier down to zero, then removing it.
I could lessen the diplo penalties for Behemoth Fury, Cosmogenesis, and Nemesis, but how low should the penalties be? It should be low enough that some empires still want to fight you, but not low enough that empires respond to "They're trying to destroy the galaxy!" with "Just another Tuesday."
It is also possible introduce a system where the player can set diplo penalties for going crisis, with options for fractions of original opinion-values, though this wouldn't fix values already applied. If you just want a quick fix I can write you a console command to remove the opinion values.
There may be conflicts with other mods that alter the Ascension Perks, but the resolution to become custodian while you have a Crisis perk was already reworked to avoid compatibility issues.
As far as I am aware it can also be removed in the middle of a game as long as no empire has proposed the Crisis Becomes Custodian Resolution.
This mod adds a new resolution allowing a Crisis Empire to nominate themself as Custodian, but this mod doesn't change the regular Nominate Custodian resolution due to compatibility issues.
Sounds good.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2928840618&searchtext=NGS
Taking a look at the vote weights now.
Also Stellaris uses a mix of FIOS and LIOS, meaning some things that come first take priority, some things that come last take priority. I'll see what can be done, though I'll probably just look at NGS' code and see if I can make conditional modifiers.
I think I found the problem, I have a mod New Galactic System (NGS) active that makes chances to the 01_resolutions_nemesis.txt file; changing AI vote weights. I tried disabling it and launching my game but it crashed when i tried to open the GalCom.
I went into that mod's resolution file and commented out the same things you commented our for yours, and it works now. This suggests to me that the mods at the top of the load order have game file edit priority over those at the bottom; and here I thought it was reversed? Or something else is going on.
This fix will last until the author of that mod updates theirs, so a patch would be appriciated.
I just tested this on a save and I was able to become Custodian with the Cosmogenesis perk.
Can you elaborate on your problem? Are there any tooltips? There was previously a tooltip saying something along the lines of "A Custodianship would reveal our plans for the Galaxy" but I fixed that on a previous update.