RimWorld

RimWorld

Stuffable Security Door
39 Comments
Crystal Sharrd 17 Jul @ 4:39pm 
I want to say that I do use Rebuild but prefer the non-Rebuild appearance.
oscarmdsh69 11 Jul @ 2:11pm 
1.6 update coming?
The Blind One  [author] 25 Jun @ 1:41pm 
@Andreas

There is no reason it wouldn't. The only problem it has right now is that it doesn't have a 1.6 tag.

I'll update my mods to 1.6 once it is officially released.
Andreas 25 Jun @ 11:57am 
Will this work in 1.6?
The Blind One  [author] 12 May @ 12:42am 
@TheBronzeWarrior

Huh? Did something change? I haven't played in a while, iirc the plasteel plates should only appear on non-rebuild versions. You should have fully stuffed security doors with rebuild version even for the larger 3x1 versions. Did something change with the rebuild version?
TheBronzeWarrior 11 May @ 12:40pm 
could you please add the plasteel plates on the large rebuild doors, or maybe remove them from the original ones? like as a config option
OmegaEntertainment 1 Jan @ 2:23pm 
...out of curiosity, would you be willing to make a mod for Stuffable Holding Platforms? Because apparently that's not a thing, yet, at least according to a quick Workshop search.
Waiter 8 Dec, 2024 @ 2:34pm 
im so confused on what stuffable is looking for a mod that add extremely strong doors
Futstub 31 Oct, 2024 @ 1:31pm 
I know, I know.

I was talking about modders who make something stuffable, and the item made out of wood hast the exact same stats than the same item made out of stone, steel, or plasteel. So they basically don't balance it at all sometimes. And for me that doesn't work, because it is too immersion breaking...
The Blind One  [author] 31 Oct, 2024 @ 1:16pm 
@Futstub

> Because some modders give stuffable objects just the same stats.

I assume you mean that they balance the end result of something being stuffable as the same as the vanilla stats would have been? That's at least what my goal was. It doesn't make the door any stronger than it is in vanilla gameplay.

The stuffable plasteel version of the security door in this mod is only ~5% stronger than the vanilla version that isn't stuffable for example. It costs the same amount of resources. The only thing you can really do is make a cheaper alternative that is better than a regular door but weaker than the vanilla security door such as a wooden security door if you're lacking plasteel or just want to use the door for its cool aesthetics.
Futstub 31 Oct, 2024 @ 1:13pm 
Just out of pure interest: why didn't you give the Rebuild versions the plasteel-on-the-front look, too? It looks kinda dope. :>
Futstub 31 Oct, 2024 @ 1:08pm 
I understand that this is the whole point, but it is also the exact reason why I'm asking. Because some modders give stuffable objects just the same stats.

And given that in a 700 mod list like mine the game takes 15 minutes to boot up, I simply can't download a mod first and then start up the game and check for balance when I find it interesting. Otherwise I would spend a couple of hours a day just restarting Rimworld... :D

But anyways, thanks for your answer (and also your work for the community), I will definitely try the mod!
The Blind One  [author] 31 Oct, 2024 @ 12:12pm 
@Futstub

Yes their stats are based on the stuff used. That's the whole point of something being 'stuffable'.

They are balanced in such a way that the plasteel version is roughly equal to the vanilla version of the game though so you don't get any better doors. It's not a cheat mod. But if you have other mods that add new materials / stuff that you can build doors out of then you can use those and if they are stronger than the door will also be stronger.
Futstub 31 Oct, 2024 @ 6:42am 
Do the dorrs have different stats for different stuff? I read through the description twice, but either it doesn't say, or I'm too stupid to red... :>
The Blind One  [author] 22 Oct, 2024 @ 11:58pm 
@idleSnow78

It's part of another mod, ReBuild, by helixien.
PowderedHam_78_ 22 Oct, 2024 @ 10:03pm 
Where is large door?
//SlipperyPete:. 31 Aug, 2024 @ 4:58pm 
I like stuff.
Jesus Christ of Nazareth 18 Jul, 2024 @ 2:55am 
stuffable...
yes
The Blind One  [author] 20 Jun, 2024 @ 8:44pm 
@Hoki

Updated

@Avila

It means it can be made with 'various' materials such as steel, wood, stone, etc and the properties of the building will be tied to the 'stuff' you made it out of. So a plasteel security door is better than a steel security door for example.
Avila 20 Jun, 2024 @ 7:28pm 
Dumb question but what do you mean by stuffable?
Hoki 20 Jun, 2024 @ 10:04am 
hey blind one
would it be possible for you to add <displayName> to the anomaly dependency in the about file so it no longer throws a warning?
The Blind One  [author] 16 Jun, 2024 @ 6:27pm 
@Helixien

Thank you! I probably wouldn't even have released this if I hadn't seen that there was code to support it in the ReBuild mod. I hope I didn't step on your toes with this mod, I consider it might have been something you had been planning to do already, if that is the case, do not hesitate to copy / integrate whatever you feel like.
TheSpookiestSkeleton 16 Jun, 2024 @ 9:22am 
Yay, finally, I can make doors out of stupidly OP materials!
Helixien 16 Jun, 2024 @ 9:06am 
Nice mod, good work!
The Blind One  [author] 15 Jun, 2024 @ 12:07pm 
@Beschi It actually makes sense that you wouldn't know that security doors were anomaly only content if you don't own anomaly. Can't know what you don't have access too after all.

I apologize, sincerely, this was my mistake.

I've updated the dependencies as a result and this should no longer be an issue for other users.

Thank you for bringing this to my attention.
Beschi 15 Jun, 2024 @ 2:56am 
@The Blind One I do not have Anomaly. I got Doors rebuild and overlooked that the security doors are Anomaly-content.
LambdaFan 15 Jun, 2024 @ 2:37am 
@The Blind One

This may sound utterly braindead but I'm unable to find your mod's options, is there a searchable key word I can use?
Omnires 14 Jun, 2024 @ 8:25pm 
thank you. Most of my bases and camps use odd number room sizes and pathways. And it was killing me the basic door only came in 2x1 size. Plus with this mod and SOS2 I can see about making anomaly space station with archo doors as blast all the captured anomalies into orbit. I have not checked to see what will happen if they escape yet. But it'll be a surprise to see which anomalies can survive and fight in the vacuum of space. lol
pig in a pumpkin 14 Jun, 2024 @ 6:21pm 
thank you!
The Blind One  [author] 14 Jun, 2024 @ 3:04am 
@pig in a pumpkin

It is save to remove and save to add in an existing game.

However;

In an existing game, your previously built security doors will be considered 'unstuffed', you can see this because the 'outer door' is white. you will need to rebuild them for them to work properly with stuffed properties.

When removing from a game, it's also safe, probably ... lmao ... lemme check ... hmmm ... checking ... verifying ... beep boop bleep ... I'm not an LLM pretending to be a human ... okay yeah so apparently it is safe! Any security doors built while this mod is installed will remain 'stuffed' and actually become completely functional vanilla doors when this mod is uninstalled. However if they were stuffed with a material that produced doors with different HP levels, they will take on whatever HP they have. They can be safely repaired up to the vanilla HP level so no worries there! They will also keep retaining some of their stuffed coloring funnily enough but that's about it.
pig in a pumpkin 14 Jun, 2024 @ 1:04am 
is this save compatible or will i need to deconstruct all my doors before installing?
The Blind One  [author] 13 Jun, 2024 @ 6:37pm 
@Kokorocodon

Thank you <3
Kokorocodon 13 Jun, 2024 @ 6:31pm 
neat little mod
The Blind One  [author] 13 Jun, 2024 @ 12:42pm 
@Beschi

I reckon you have anomaly disabled / not installed? You shouldn't get red errors if you have anomaly installed. If you do have anomaly installed and still getting red errors you can send me the logs and I'll look them over.
The Blind One  [author] 13 Jun, 2024 @ 12:30pm 
@Beschi

Yes this is specifically for Anomaly ... the security door is an anomaly only item. I didn't realize people would download it thinking they would get a security door when they didn't have anomaly.

Don't download it unless you have anomaly lol.

But I will update the dependency but do realize this is why we need labels like 'warning, do not put cat in the microwave'.
Beschi 13 Jun, 2024 @ 10:42am 
It seems you need a dependency for Anomaly. I get red errors because it isn't able to find the corresponding def.
The Blind One  [author] 13 Jun, 2024 @ 10:19am 
@Aranador

It's ironic, I started out this mod with the intent of making the security door 'fully stuffable' in appearance for vanilla. Got incredibly annoyed that single outer door wouldn't get stuffed after looking for an hour in the code itself to see where it wasn't functional, saw that ReBuild actually has a 'fix' for it in their code and decided to make a ReBuild only version since I use that mod anyway.

As I was implementing the fix I realized if I just color the outer door plasteel and keep plasteel as a requirement not only is that thematically consistent, it actually looks pretty cool and works for vanilla. And then realized it looked cooler than the 'fixed' version :steamfacepalm:
Beschi 13 Jun, 2024 @ 10:01am 
Hello, I also want the toggle for the non rebuild textures, please.
Aranador 12 Jun, 2024 @ 10:56pm 
I do actually think the non-rebuild doors look better, because more colours in the door give it more detail, rather than being monochrome.