Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I only enabled Remove Missing Mods when I need it and have never had a problem running the two together. The deleting save games mod I don't use (I just alt-tab when the game is running and delete manually)
So this is a really good idea for a mod but there's a serious problem, hoping it can be fixed soon.
More than once have I tried to delete a manual save with a specific name only to find out later that a completely different save was deleted and the one I wanted to remove was still there.
I believe the renaming feature might be what causes it, since I haven't noticed this problem on older saves that I have not renamed, albeit one of them did get deleted as I was trying to remove a more recent one that was showing an incorrect name.
It also seems to be changing quicksave behaviour and reproduces a regular save's name for the quicksave.
Have you seen this? Configure it how you like:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2550664377
You could also publish your own mod with Alternative Mod Uploader without needing the SDK
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1134322341
Could I ask you for another "standardization" mod? In this game military ranks (especially for something imaginary like PSI ops or MECs), make no sense. Could I ask you for a mod where the LONG FORM name of any rank is Rank 1, 2, 3 etc... and the SHORT FORM Rank is R1, R2, R3....for every class?
If you need an example mod, that you can mostly copy then I recommend the Halo Reach: Rank Nomenclatures. All you would need to do is to edit the XComGame with the names (e.g. RankNames[0]="Rank 1", ShortNames[0]="R1", PsiRankNames[0]="Rank 1", PsiShortNames[0]="R1" etc...).
I already have these changes in my own "modification" of the "mod", so I know that works well, but I would prefer to have a mod in the steam workshop, that I can simply subscribe to.
I know it makes no sense for choose my class to be a conflict, but this is what I see in the mod manager:
https://imgur.com/iWKXSty
1. Choose my class is not a conflict
2. Unbind missing mods will show up as a conflict but both mods can be used together just fine - they are not over-riding the same class, it just arises from an older way of registering UI Screen Listeners that was used by a lot of modders in the past - it can be gotten around with modern methods but the author of that mod has long since moved on I believe.
3. Yes that probably is a conflict but the functionality is duplicated in this mod anyway.
I've pushed a couple more minor feature updates today as well (the in-game time now displays on the third line, and you can toggle whether you want to display the mission location or the operation name on the bottom line of both the campaign selection screen and the main save/load screens).
Re-read the Description: you can enable a delete button. I've used this with Unbind... without problems, I only load Unbind... when I need it.
Please note that this mod for whatever reason conflicts with the following mods (what I am considered I gladly sacrifice these 3 in order to have the 24 hour format, but I still wanted you to be aware, or perhaps you may be interested in merging these mods as 2 are related to the save game UI management):
1. Choose my class
2. Unbind missing mods for WoTC
3. WOTC Save Games Delete All Option
The reason I am asking is I think it would benefit from getting enabled by default even without been fully localized due to how super useful it can be, if, no serious repercussions might occur in the process.
Thanks for the mod, BlackDog! Really appreciate it.