Empyrion - Galactic Survival

Empyrion - Galactic Survival

Skaar-Ridge Rat RE2
25 Comments
Scarabol 5 May @ 11:47pm 
@McAnders It works for me. Just the LCD labels not representing the actual names in RE2. The LCD says "Small Shield" while the actual item in RE2 is called "Large Shield Boosters (Basic)" with size 2,1,1. For LCD saying "Large Shield" I can place the "Large Shield Boosters (Improved)" with size 3,2,2.
McAnders 6 Apr @ 4:20am 
I have a hard time extending the Shield capacity? it seems the spots for extending are vanilla stuff size?
jbailey 25 Oct, 2024 @ 11:04pm 
Is this by chance under change? I spawned it in to creative and it has no thrusters, weapons, etc. Seems to be just a shell. Just curious. Thanks!
Aesphaleonetic 25 Sep, 2024 @ 8:25am 
My review of this ship

Pros:
Excellent maneuverability for a CV.
Well-designed, aesthetically pleasing exterior and interior.
Strong initial combat capability with decent weaponry.
Cons:
Feels fragile in battle, lacking durability and heavy armor.
Insufficient storage space, limiting its use for resource gathering or exploration.
Low endurance in combat – prolonged engagements could spell trouble.
Seems to be more of a personal design project rather than a functional, all-purpose ship.'


Overall it feels like the ship was made in a dirty china factory using child labor, with all due respect.
Toma 4 Aug, 2024 @ 6:40am 
Really liked using this ship! It took me from no combat CV to starting fights in drone space, unfortunately it was there I learned that losing a rear thruster chains the warp drive and essentially whole ship. Now if you are good enough to never got shot in the back its not a problem, but for me I think it could use some design change in that area. Still fantastic looking and quite good performance!
Kraegan 3 Jul, 2024 @ 7:22am 
"i cant get it off the ground for some reason. i spawn in this one in creative just to test it and the small one and they simply wont move, they turn on, everything funtions, it simply just wont budge. the large capital vessal has zero issues but maybe im doing something wrong?"

It has no CPUs if you are running your game with CPU requirements, this will not fly.
Powermonkey 1 Jul, 2024 @ 6:56pm 
Having had some experience with this in survival for the past few days - it needed wifi transmitters in the nose and tail - as it is I couldn't go very far past the rather long nose of the ship, and I had to add spotlights. If I had to recommend that something actually be changed it would be those two things.
antievergreen 1 Jul, 2024 @ 5:42pm 
didnt even know RE2 was a thing, thanks, dude
jrandall  [author] 1 Jul, 2024 @ 11:39am 
Thank you Powermonkey and antievergreen! @antievergreen, That is a strange issue. Are you using it in the Reforged Eden 2 Beta scenerio? If you are not, I would expect some issues like this. It may be missing a generator or other parts as well as a non functional CPU setup. It was made specifically for RE2. If it is not that, all I can think of is restart the game? If using in vanilla or RE1, I think I would check it out in creative and make sure the CPU checks out, has generators, thrusters, well, make sure it works. I hope that helps. And thanks again all!
antievergreen 27 Jun, 2024 @ 12:49pm 
i cant get it off the ground for some reason. i spawn in this one in creative just to test it and the small one and they simply wont move, they turn on, everything funtions, it simply just wont budge. the large capital vessal has zero issues but maybe im doing something wrong?
Powermonkey 27 Jun, 2024 @ 6:12am 
Fantastic layout, feels extremely functional and looks great. So far the only thing I feel the need to tweak before spawning it in survival is adding more storage.
jrandall  [author] 23 Jun, 2024 @ 9:47am 
Thank you lyken4! :)
lyken4 20 Jun, 2024 @ 6:21am 
good one !!
jrandall  [author] 18 Jun, 2024 @ 5:25am 
Thank you very much Ente, ProcyonLotor, Jupiter Vessel Corp, Ozki, and humanmattress! :)
humanmattress 18 Jun, 2024 @ 3:13am 
Great looking ship and love the colour and textures! Looks like it’s ready to work
Ozki 18 Jun, 2024 @ 3:09am 
Very nice design. I like it. Can't wait to try in my survival game. Thank you @jrandall
Jupiter Vessel Corp 17 Jun, 2024 @ 7:44pm 
looks like hv from a desert planet marauder group. Very Nice
ProcyonLotor 17 Jun, 2024 @ 7:20pm 
Nice Build JRandall
Ente 17 Jun, 2024 @ 2:28pm 
Nice Build J!
The rocket thrusters cannot be crafted, but they should be readily available from wreckage and traders.
Whether they will be an issue to obtain for an entry level combat CV is a good question.
KuulKuum 17 Jun, 2024 @ 11:10am 
@jrandall 👍
jrandall  [author] 17 Jun, 2024 @ 10:57am 
Thanks Dadrick! :)
jrandall  [author] 17 Jun, 2024 @ 10:57am 
@KuuKuum, thanks and for the info. I just updated the blueprint and removed the 2 rocket thrusters and put grates there. I updated the stat screenshots too. Again, thanks for the heads up!
jrandall  [author] 17 Jun, 2024 @ 10:26am 
Thanks KuulKuum! Hmm, I was using them as mostly fake thrusters as fill in and then if you wanted more forward thrust you could put in real thrusters. I will take a look at the rocket thruster and remove them from the build. I will get this updated soon. Thanks for the heads up :)
Dadrick 17 Jun, 2024 @ 10:23am 
Very nice build J!
KuulKuum 17 Jun, 2024 @ 10:22am 
Another great build JRandall. I noticed that the CV has 2 Rocket Thrusters in the back, but I don't see that Rocket Thrusters can be crafted in the Advanced Constructer? is this a mistake or am I missing something about Rocket Thruster?