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BTW Corpse bloom appears to paralyze like Cave nightshade rather than causing unconsciousness. I'm reporting this just in case.
- add-spatter: fix a crash related to unloading a savegame with add-spatter reactions, then loading a second savegame with add-spatter reactions
So our report was processed and fixed, no more crashes on exiting to menu, InFeaRnO :)
I've made an issue:
https://github.com/DFHack/dfhack/issues/4794
Thank you for reporting InFeaRn0
All the magic is done using DFHack and add-splatter plugin.
However I do confirm that just trying to "save and quit to title" with the mod loaded immediately closes the game for me, so there is indeed some problem. The save is successful but the game closes.
Most likely it's their plugin master crashing with any mod that trying to go to menu while a plugin is loaded. I will report it.
I'm also not too advanced with raw editing, but would a reaction targeting a [LIQUID_MISC] reagent with the modifier [NOT_CONTAIN_BARREL_ITEM] work for procedurally generated creature extract barrels? (even if it may just be able to add water splatter as well)
https://dwarffortresswiki.org/index.php/DF2014:Syndrome#List_of_syndromes
Changes:
A) Slither barb now produces "ghoul poison" that rots brain and makes creatures crazed/opposed to life.
B) All 4 new plants can be also brewed into drinks:
- Poisoncap: poisoncap noir
- Death lily: coffin malt
- Cave nightshade: dark nectar
- Corpse bloom: sanguis wine
C) Workshop now shows 4 categories instead of all reacions together, for better interfacing.
D) All vanilla creature venoms (that you can normally get in caravans) are now also used for poisoning.
Enjoy!
For the next slower but bigger release I plan to:
- Introduce reactions to use all vanilla poisons (you can get giant cave spider poison from caravans).
- Add more plants with other functions, such as making them crazed, in pain and even transform into sheep.
- Add functions to existing poison plants besides poisons: drinks, dye etc.
I am open to suggestions if you are looking for a specific kind of poison.
If not, let me know, I will make a patch.
- Bugfix: plant graphics by mistake used vanilla tile file, now they show custom graphics.
- Addon: Corpse bloom, a new poisonous plant