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It's easy to get out of If you have any experience playing Stellaris, Turn off some habitat jobs until their CG drain is zero, build CG and alloy buildings, Use the market. I just played and fixed the economy in 3 years from start, literally less than ten minutes.
No newtype is just a trait and doesn't interact with anything.
Don't have money for modelers now but in the future maybe, A Baoa Qu would be good .
Also, new to the mod, does going psychic ascension do anything with newtype stuff?
Lastly, not sure if you've been able to get modelers or anything, but for citidels and such, maybe A Baoa Qu could work for Zeon?
You don't have the prerequisite techs, If you didn't pick Zeon or both you won't be able to complete the research, this is a base Stellaris bug.
It does not touch anything relating to ticks per turn, So unless you have more info just Verify your files
As for the 4.0 upgrade, I'm not familiar with all the changes it made for the building slots, but we'll keep that in mind. Presumably a lot of mods are going to be in this state for a while, especially since even some base game features are currently completely falling apart.
How can we unlock the development of mobile suits? Is it locked to the shipset or can it be used with other shipsets from the game? Amazing mod, hopefully keeps being updated and looked after.
As the building slots are changed significantly
Not really a bug, The weapon locator is set at 0,0,0 xyz coordinate for every MS, It's really tedious to set those for each MS as they are all different sizes and the weapons are not located in the same spot. I assume that's why the original creator didn't do it.
There's no easy way for me to do that either, If I want to change that I have change the xyz cords for a MS load the game, look at the model in ship design, make an edit to the cords, reload the game and repeat until I have it where needs to be.
The beams on the mobile suits, (i noticed this on the hanger ones), shoot from the feet instead of the cannons.
Additionally, even after making this change, I noticed that some Chinese texts are still missing. I wonder know if the Chinese translation is incomplete. If possible, I'd be happy to help with translating the missing texts.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3458820310
Thank you for your work on the mod.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3403064710
As for new additions, we're considering visiting the final tier or two of mobile suits and upgrades that the original author of the mod left unimplemented. The main issue on that end is having to find or create the models for them, since the reason they were never added to the game is because the author didn't have them, either. It's doable, but it'll take some time. Beyond that, we'll have to see; there's likely still a good bit of UC available for further additions that isn't sitting commented out that we could consider.