RimWorld

RimWorld

Powerful Faction Bases (Continued)
17 Comments
Mlie  [author] 17 May @ 1:10pm 
@stups Please see the Reporting Issues section described above
stups 17 May @ 1:08pm 
Yep, this mod tanks the FPS on enemy base maps. I have 1fps and barely any more ticks.
Рыцарь Нестор 11 May @ 5:45am 
FPS is dead
Sirreal 4 Dec, 2024 @ 9:46am 
This mod pulls turrets from all over and places them on the map. I've got space turrets from SOS2, the endgame empire turrets from Deserters and crashed ships from VFE pirates spawning as turret emplacements, sometimes with red error spam.
cromwell721 4 Oct, 2024 @ 11:34am 
thank you so much
琪露诺逆天改命 3 Oct, 2024 @ 5:51pm 
thank,good!!!
Mlie  [author] 20 Sep, 2024 @ 9:51am 
@Lucifer No idea, havent tried that mod
Lucifer 20 Sep, 2024 @ 9:37am 
It says its Incompatible with VFE - Insectoids, That also includes Insectoids 2 ?
The Seraph of Tomorrow 10 Sep, 2024 @ 9:18pm 
Question,

Is there a guide I can find to making faction base replacers? I was hoping to make a replacer using the maps from "Ancient Urban Ruins" though being a very novice modder I really don't know where to start.
麻奥萨玛 14 Jul, 2024 @ 11:26pm 
think you
Mlie  [author] 8 Jul, 2024 @ 10:48am 
@麻奥萨玛 Should be fixed now
Beowulf 5 Jul, 2024 @ 12:45pm 
Makes for some badass battles, nonetheless.
Beowulf 5 Jul, 2024 @ 12:45pm 
So many enemies... That mod that makes enemies flee after recieving a certain amount of damage is almost essential, especially if you're making a war-centered colony with Combat Extended, lol.
麻奥萨玛 5 Jul, 2024 @ 6:23am 
After I modified the settings, I entered the game again and the settings returned to their original default state
Carxofing 26 Jun, 2024 @ 11:07am 
Yipi ka yei!!! Thanks for the update! :steamhearteyes::steamhearteyes:
Ionfrigate12345 25 Jun, 2024 @ 3:44pm 
I was just about to try to decompile and resurrect this mod after seeing the message of NilchEi. Now you are faster than me.

Thanks for the work
ELF SLAYER 24 Jun, 2024 @ 2:50pm 
Thanks for the update!