RimWorld

RimWorld

Concrete Walls - Forked
53 Comments
NuanKi  [author] 8 hours ago 
And thanks for the support 😋
NuanKi  [author] 8 hours ago 
If there is any bug it is probably that they do not have an animation of the "Concrete" material being destroyed, which they can fix there easily over there by patching the "concrete" material to give the animations of others material like "Stony" or "metallic".
NuanKi  [author] 8 hours ago 
I'm not sure why they said that, both mods do totally different things, this mod adds a new material and a new wall (embrasures), while the other mod adds animations
тетеря, блин 11 hours ago 
here someone says that it may conflict with that mod:

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3521404421&searchtext=Blood+Animations

not sure if's really about this mod or not, but anyways.

thanks for 1.6, by the way!
NuanKi  [author] 20 hours ago 
thank you very much :steamhappy:
mza1 20 hours ago 
I sent you a coffee ; ]
NuanKi  [author] 20 hours ago 
its done already, it was a simple patch, dont worry :D
mza1 20 hours ago 
ok, awesome, thanks ! (hope it works and isn't too much of a pain)
NuanKi  [author] 20 hours ago 
Done
NuanKi  [author] 20 hours ago 
sure, i will look into it
mza1 20 hours ago 
Hi. Love the mod. Anyway to make it work with the new Spaceship Hull? If not, still love it, thanks for forking and updating it !!
NuanKi  [author] 27 Jun @ 5:37pm 
Since XMLExtensions has been updated to 1.6, 1.6 version now has mod settings to disable embrasures
NuanKi  [author] 24 Jun @ 2:01pm 
Yeah, as I said before:
"Yep, sorry for that, I changed the defnames from something generic to something more unique, to prevent mod conflicts in the future "
BloodBlight 24 Jun @ 12:00pm 
After the update, all of my walls have disappeared. :(
BHZRD_guy2 23 Jun @ 7:30pm 
Alr thanks!
NuanKi  [author] 23 Jun @ 10:14am 
@Sigillite I dont know what changes he made to IA and what is considered a embrasure in that mod, so you probably should ask over there
BHZRD_guy2 22 Jun @ 11:33pm 
Dracko Rithermort 21 Jun @ 3:16pm 
thanks, i installed the xml extensions mod and the problem solved
NuanKi  [author] 20 Jun @ 10:24pm 
Changes:
- XML Extensions is now optional. It's only required to access the mod settings; the mod will function properly without it.
- Embrasures are once again enabled by default (XML Extensions).
NuanKi  [author] 20 Jun @ 6:51pm 
That error means you don't have XML Extensions installed
Dracko Rithermort 20 Jun @ 5:16pm 
Since the mod update, start given me error during the game load

Could not find type named XmlExtensions.ApplyPatch from node <Operation Class="XmlExtensions.ApplyPatch"><patchName>ConcreteWallsMain</patchName><arguments><li>Embrasures</li><li>Disable Embrasures?</li><li>true</li></arguments></Operation>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)...



XML error: <patchName>ConcreteWallsMain</patchName> doesn't correspond to any field in type PatchOperation. Context: <Operation Class="XmlExtensions.ApplyPatch"><patchName>ConcreteWallsMain</patchName><arguments><li>Embrasures</li><li>Disable Embrasures?</li><li>true</li></arguments></Operation>
NuanKi  [author] 20 Jun @ 11:44am 
Yes they are, but disabled by default, check the mod settings
Admiral Kobi 20 Jun @ 11:06am 
The embresures are no longer in game? I've removed the mod completely twice now and subscribed and still they are not there. Any ideas?
NuanKi  [author] 20 Jun @ 8:22am 
Yep, sorry for that, I changed the defnames from something generic to something more unique, to prevent mod conflicts in the future 😔
Since this mod was updated, some of the walls in my colony have disappeared, and my camels and cows have escaped.:steamfacepalm:
chris-john 19 Jun @ 4:00pm 
I don't know exactly why the save was killed. But I do have a hunch.

I once built concrete walls at the other end of the map for defense. When the attack was over, I stored the walls on shelves. I suspect the patch couldn't handle the fact that I had "packed walls" in storage. I couldn't think of anything else to do.

As I said, this is how a new story begins; there are worse things. Thanks for your help :)
NuanKi  [author] 19 Jun @ 3:44pm 
The error shouldn't be able to kill a save, since its only saying that the patch could not be applied, and the patch it's just to remove the designation category for the mod's embrasures
That's weird mmmm
chris-john 19 Jun @ 3:18pm 
Steam is still checking your message. But I saw your link to XML E. Thanks for that. Everything's working fine again now that I've added that as well.

It only killed the save game, but I can live with that.
NuanKi  [author] 19 Jun @ 2:01pm 
Do you have XML Extensions installed?

The error indicates that the patch cannot be performed (that's because that type of patch is not vanilla and is introduced by XML Extensions).

In itself the error is not dangerous, nor would it break the game, it only indicates that there is something wrong with the mod settings, and you would not be able to remove embrasures from the architect tab.

If you don't have it installed and don't want to install it or the problem persists even if you have it installed, you can delete the following files from the mod folder to make the error disappear:
From Defs:
ConcretePatch.xml
SettingsMenuDefs.mxl
From Patches:
XMLPatches.xml

If the error persists, I would appreciate it if you could send me the log generated by HugsLib (you can use the standalone version).
chris-john 19 Jun @ 1:22pm 
I've tried it several times now, after unsubscribe, remove, and subscribe again. I even tried it once without concrete walls altogether. Everything was fine then.

I'm not quite sure what could be causing the problem.

After launching, it looks like this:
https://www.directupload.eu/file/d/8955/g4y4lm84_jpg.htm
NuanKi  [author] 19 Jun @ 12:43pm 
Sometimes when you update mods on Steam they become corrupted, and this usually happens when there is a substantial change in the structure, code, etc...
Which is what happened here, since I cleaned up the code and moved several things around
NuanKi  [author] 19 Jun @ 12:31pm 
@chris-john
Unsubscribe, remove the mod files manually and subscribe again
chris-john 19 Jun @ 12:19pm 
No problem. Playing on 1.5, the errors persist for me.

Everything was fine before this update. When I load the game without this mod, no red error messages appear. So I fear it's due to concrete walls.

Errors like those mentioned yesterday or seen below in 1.6, or also the following:

[Concrete Walls - Forked] Patch operation Verse.PatchOperation failed
file: B:\SteamLibrary\steamapps\workshop\content\294100\3275682316\1.5\Patches\XMLPatches.xml
UnityEngine.StackTraceUtility:ExtractStackTrace()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
NuanKi  [author] 19 Jun @ 11:42am 
Fixed
Hades 18 Jun @ 11:53pm 
Also getting a dump when loading the game... clicking on the mod in the main menu shows 1.6 in red also.

Could not find type named XmlExtensions.ApplyPatch from node <Operation Class="XmlExtensions.ApplyPatch"><patchName>ConcreteWallsMain</patchName><arguments><li>Embrasures</li><li>Disable Embrasures?</li><li>true</li></arguments></Operation>
NuanKi  [author] 18 Jun @ 11:39pm 
Hey, Im on my phone and accidentally hit the delete button for your comment.
I'll check out the error message you're getting in about 10 hours
Just to know, are you playing on 1.6?
NuanKi  [author] 18 Jun @ 12:59am 
Updated to 1.6
NuanKi  [author] 12 Jun @ 10:15am 
Should be,it only adds 1 material and embrasures that can be disabled
Evono 12 Jun @ 8:06am 
CE compatible?
NuanKi  [author] 23 Apr @ 1:10pm 
Nah, its just for the lore
Lil_pspspsp 22 Apr @ 5:56pm 
Hello thanks for updating the mod ! quick question the research says prolonged contact with uncoated ceramic concrete may cause unwanted unpleasance, is it an actual thing ? like can it harm my pawns ?
子尘 8 Apr @ 6:54am 
补充缺失的科技翻译:
# 高级陶瓷混凝土技术

通过精炼冶炼工艺并采用先进技术,您可以使用相同的材料实现产量翻倍。警告:虽然这些先进方法能加速生产,但安全性并未提高,长期接触未涂层的陶瓷混凝土仍存在多种风险,包括瘙痒、灼烧感、皮肤发红、毛细血管出血、甚至死亡。

## 前置研究项目:
- 混凝土制作

## 联动解锁项目:
混凝土制作:
混凝土板
出处: Concrete Walls - Forked
也许作者愿意更新中文翻译?:)
NuanKi  [author] 7 Feb @ 10:23pm 
:steamhappy:
ThatLegoBrick 6 Feb @ 2:49pm 
Nice, always felt like I was missing the armored embrasures.
davedush 2 Jan @ 2:55am 
好想在中世纪用这个墙
Kham 6 Sep, 2024 @ 4:50pm 
Nice, thanks for the confirmation!
NuanKi  [author] 6 Sep, 2024 @ 4:15pm 
nope, looks like i forgot to push the update removing that from about
Kham 6 Sep, 2024 @ 3:23pm 
Hey, just out of curiosity, does this mod actually require hugslib? It's not listed as such on Steam but it's listed in the About.xml and I'm just curious as I'm trying to purge all hugslib mods from my list.
NuanKi  [author] 19 Aug, 2024 @ 6:31pm 
Fixed, thanks
hd83 19 Aug, 2024 @ 12:52am 
Thank you for your response.
I have been researching various things since then, and it seems that if the error is not a problem, adding the following to the related def will fix it.
<disableImpassableShotOverConfigError>true</disableImpassableShotOverConfigError>