Arma 3
D-Day: Band of Brothers Mission 3 - Dawn
28 kommentarer
Dunklik  [ophavsmand] 21. apr. kl. 9:35 
@ye_mao its coming its coming ! Just a lot of work building it.
ye_mao 19. apr. kl. 5:36 
it so great ! i really wish have mission 4:steamthumbsup:
Dunklik  [ophavsmand] 15. apr. kl. 8:37 
@R. Gonzales - Thank you sir - I'm glad my many hours creating this are appreciating. Mission 4 is currently in development again and arguably my most ambitious one so far. Do give my SOG prairie Fire missions a try in the meantime!
R. Gonzalez 14. apr. kl. 15:03 
Dude.. your missions are a piece of art!

Please, stay in this road, you got yourself a fan here!
Dunklik  [ophavsmand] 12. apr. kl. 21:05 
officially updated for 1.1 everyone
cyno 16. okt. 2024 kl. 7:18 
@Dunklik that's why I said I don't have a scenario idea yet but to run through a campaign or long multiple-choice mission on a front line where you have to think carefully to resist or repel, make decisions about whether or not to rescue people, carry out reconnaissance in a light vehicle to get information, choose to respond to an SOS, etc. It would be like an adaptive mission, I don't know if it's really possible.
For the air, it's true that I personally don't find the AIs great but if you can manage it, I'll take it but I have no idea how to adapt a scenario based on an air patrol or squad. I think starting with land vehicles would be better but it's up to you of course.
Dunklik  [ophavsmand] 16. okt. 2024 kl. 2:38 
@cyno I do want to make non-recurring "characters" appear in independent single mission. For example: In this mission who is this mystery tank ? Etc ... I've not tried vehicle missions yet but it is definitely on my mind to try. Plane missions would work great on PMC maps but I have to see how the AI planes react.
cyno 11. okt. 2024 kl. 3:16 
@Dunklik I will see to take SOG dlc if a -50% sales come. For the idea, I was thinking about 2 different. One in a tank squadron leader like in DLC Global Mobilization with open area, take decision, open eyes, respond to support requesting etc... or one telling about an aerian squadron where you will need to flight with following instruction, adapt yourself to the situation, making support, spying, refuel etc... I dont have a real scenario in my head but just can doing something with this base will make me happy and I know that with you it won't be a 30 min simple scenario like other. XD
I'm not rushing you, give us your creations and then we can talk about this idea when you will be available.
Dunklik  [ophavsmand] 10. okt. 2024 kl. 21:55 
@MM Thank you kindly - There's more coming but i'm invested in SOG at the moment. Once completed I'll resume work on Mission 4 which is 40% complete.
Dunklik  [ophavsmand] 10. okt. 2024 kl. 21:55 
@cyno Mon ami your comment is my reward. I'm working on mission 4 at the moment but it is a very slow process. If you have the chance trial my S.O.G Prairie fire mission released last month. It will follow the same level of Story telling and character building than this BOB series. Fire away your idea - I always like new source material for future development. You can check out my YT channel for updates on mission development.
MM 8. okt. 2024 kl. 11:19 
well done! I've created the wes stand alone (band of brothers) campaign and it's great to see someone else doing it with such passion. Looking forward to more missions
cyno 2. okt. 2024 kl. 12:36 
@Dunklik Dude, I play A3 solo and the few mods I've seen that make it replay or busy for more than 45 minutes without it being annoying are too rare. In 3 missions that you've done I've invested myself fully in addition to the immersive mods that I'm adding it's great. I would have liked to reward you with a small donation but currently life in France is shit. I would like to be able to order a scenario from you (when you would be available) but I wouldn't know how to reward you unfortunately. But really your work is great, no kidding, keep it up.
Dunklik  [ophavsmand] 2. okt. 2024 kl. 9:38 
@cyno thank you for your kind words. It feels sometimes like a thankless job.
cyno 26. sep. 2024 kl. 11:05 
@Dunklik Well I support you 100%, just with the Spearhead missions it's obvious that you have potential. Keep it up.
Dunklik  [ophavsmand] 26. sep. 2024 kl. 10:41 
@cyno I feel you - i'm getting the hang of this missions making act and hopefully I'll be able to continue churning them away. I really enjoy doing them ...
cyno 23. sep. 2024 kl. 12:15 
@Dunklik I played it but seeing that it was mainly for multiplayer and not made enough for solo players, I asked for a refund but I think that at the next promotion I will take it. It remains really too expensive I find for what it brings.
Dunklik  [ophavsmand] 23. sep. 2024 kl. 11:35 
@cyno - I highly recommend it if you're hesitant. here's a link to the full playthrough of my first mission. https://www.youtube.com/watch?v=OU4o5EYoyuc
cyno 23. sep. 2024 kl. 7:16 
@Dunklik ok, too bad SOG is the only DLC I don't have but I'll see if I'm interested with your scenarios
Dunklik  [ophavsmand] 23. sep. 2024 kl. 1:59 
@cyno somethings are still fubar with the update so cannot yet continue production. I'm currently spending time on an SOG series. Its called Purple Haze ...
cyno 21. sep. 2024 kl. 15:24 
Hi man, any news for the next mission ?
Dunklik  [ophavsmand] 11. aug. 2024 kl. 10:48 
I will look into removing ace since this seems to be a major pain point for players. This mission is not yet updated and still runs with the old modset!
cyno 8. aug. 2024 kl. 8:43 
@Dunklik - I've redone the 3 missions and nothing to report except some weird AI behavior but that's Arma so I think you're good to continue and I think 5 missions would be great if you're determined because for now that's all I'm looking for in a D-Day scenario as a paratrooper.
Just a request, would it be possible to make the scenarios compatible without Ace? Because it's a bit annoying to fall to the ground and wait for our character to wake up (if he doesn't die x)). Or if there is a way to reduce the time, I'm interested.
In any case, congratulations again for your work. (I don't have any steam points sorry XD)
Dunklik  [ophavsmand] 8. aug. 2024 kl. 5:55 
I have not at this verified if the update has fucked anything up - Please report any issues to the mission here - I monitor the page daily.
Dunklik  [ophavsmand] 8. aug. 2024 kl. 5:55 
@cyno - Merci mec pour le feedback - I will address the language barrier in new missions with tasks as I found them to be the best middle ground for immersion and communication.
I'm glad someone appreciates this work - I am still on the fence if I want to make this is a 4 mission or a 5 mission series. The update might help extend my motivation.
cyno 3. aug. 2024 kl. 7:00 
@Dunklik Ok and yes I did the 3 missions and it was really not bad, it's not badly balanced, neither too hard nor too easy, we get into the atmosphere really well it's really realistic, in addition to the mods that I add. The only detail and it's not your fault, is that for non-English like me, I speak relatively good English but following and translating all the dialogues to determine the objective is a bit complicated but not impossible. I was thinking of adding clues more frequently or in this kind if possible.
Dunklik  [ophavsmand] 3. aug. 2024 kl. 6:00 
@cyno - Yes I am. About 50% done but I'm waiting for the update to come out. I'm sure it will fuck things up and I'll have to repair the first 3 missions. Did you play the full series already?
cyno 2. aug. 2024 kl. 5:00 
Great mission, it was really well done and do you work on a new mission ?
FUBAR 30. juni 2024 kl. 12:52 
Haven’t had a chance to play them yet, but look very well done and appreciated.