Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Please, stay in this road, you got yourself a fan here!
For the air, it's true that I personally don't find the AIs great but if you can manage it, I'll take it but I have no idea how to adapt a scenario based on an air patrol or squad. I think starting with land vehicles would be better but it's up to you of course.
I'm not rushing you, give us your creations and then we can talk about this idea when you will be available.
Just a request, would it be possible to make the scenarios compatible without Ace? Because it's a bit annoying to fall to the ground and wait for our character to wake up (if he doesn't die x)). Or if there is a way to reduce the time, I'm interested.
In any case, congratulations again for your work. (I don't have any steam points sorry XD)
I'm glad someone appreciates this work - I am still on the fence if I want to make this is a 4 mission or a 5 mission series. The update might help extend my motivation.