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Y'all obsessed with horses!
In real life, the animal that can pretty easily and consistently generate about 1 horsepower? Is a human. Horses generate much more. One good workhorse can easily generate 7 horsepower without even trying, and can probably get up to 15 or more when really putting in effort.
Units are a mess. It's just a thing.
that said, the game's units are mostly correct, with the exception of 'cms'.
In SI units:
hp = horsepower (power)
h = hour (time)
m = meter (distance)
thus, hph is power * time, which is a unit of energy like kilowatt hour (kWh) or milliamp hour (mAh).
hph / m is to say energy per meter, which is true as the energy you get from a battery does increase with the height of the battery itself.
cms is supposed to be cubic meter per second... this is a common non-SI unit that you'll see in North America, even if it's technically nonsense. it should be written as m^3/s but then the final unit would look something like hps/m^3 and no one knows what that is hahah.
hope this helps or is at least entertaining!
they deliver 50, because they each deliver 60 per hour, but 10 is lost on friction and other inefficiencies.
That's why the first power generator is a big wheel!
And obviously, a single Beaver has about the power of 50 hamsters.
Totally checks out for me.
@argarg oh you might be interested then, the code notes that the devs had in the localization files were indeed saying "Horse". :)
that said, there's a known issue with Timberborn not always loading the correct translations when replacing text in-game. This should be resolved soon, but for the time being all languages will see the English versions for beaverpower.
thanks all!
@Core1948 hahaha yes he will
@EvilBolzen thank you for the offer! turns out that the way the translations are made, it was easy to replace all references for `hp` to `bp` no matter what the language. which brings me to my next comment...
thanks for the info