Total War: WARHAMMER III

Total War: WARHAMMER III

Sarvente's Gloomists (continued)
37 Comments
minoreror 7 Apr @ 6:08pm 
I've encountered a problem. The Silent Grove building is not showing in the build screen. I tested it with only this mod enabled and it was still missing. I'm on the latest version of the game.
MustDy  [author] 31 Mar @ 11:55am 
@Stirk
Hag witches use different skeleton
This unfortunately will require full remake of the animations or Gloomist model
Stirk 31 Mar @ 11:50am 
Update: Mar 31 @ 1:53pm
Updated blue skill tree to mimic hag witch as a more suiatable one, also fixed no campaign actions issue

ooh, it would be cool to see these as replacers for ostyanka hag witches
MustDy  [author] 31 Mar @ 10:59am 
@Lemur , @Gh000stpl444yer , @Frost (Silver)
Should be fixed now
Lemur 31 Mar @ 10:36am 
cool :cta_emo7:
MustDy  [author] 31 Mar @ 10:05am 
@Lemur , @Gh000stpl444yer
I know where the issuse is I think, will fix
Lemur 31 Mar @ 9:02am 
Gloomists cant perform anything (besides walking)
Gh000stpl444yer 31 Mar @ 6:59am 
Hi Gloomists can't perform any actions on campaign map -I can only move them. They work fine in skirmish mode.
Frost (Silver) 30 Mar @ 5:57am 
can't get character into my lords army? Bug maybe?
MustDy  [author] 19 Mar @ 6:35am 
@Democracy manifest
Shouldn't, as all skill dumps are added directly to a character, not on runtime or by script.
I will however halt any updates until 6.1 comes out (should be in a week or two) and then update the whole pack
Democracy manifest 18 Mar @ 7:08am 
Hi when I play as baba ostankiya the hero become unusable(no skills availabe&can't get her into army) maybe have conflict with some skill dump mods?
MustDy  [author] 5 Mar @ 7:51am 
Extended skill dump to lvl 60, to support double skill points mods.
Vitunnahkaviitta 4 Mar @ 6:41pm 
It would be really awesome to have mother ostankya reskinned and the hag mothers to something like this but still have the lor of hags to kind of have that witcher 3 feeling to her campaign
Kingpanther7 19 Feb @ 6:52pm 
one thing id like to see is a skill dump that can hold more points even pointlessly
but otherwise must have mod for kislev
Regeth 28 Jan @ 5:13am 
Hi, any chance for an update for Sarvente's Checkist and Koschei ? Thanks
MustDy  [author] 3 Jan @ 6:49pm 
@sigmar_disciple
They do work for 6.0, as there is nothing to update.
If there are actual issues apart from yellow sign in launcher - drop a note
sigmars_disciple 2 Jan @ 5:37pm 
Cool, would be great to have this back with 6.0 <3
MustDy  [author] 13 Dec, 2024 @ 6:08am 
@Helion Halion
If it does have issues with 6.0 - yes. Will look into next week
Helion Halion 13 Dec, 2024 @ 5:56am 
Will you update these mod :>
archibaldmeatpants 5 Nov, 2024 @ 12:51am 
tysm for this! :)
岱岷DDM 4 Nov, 2024 @ 10:50pm 
ty
MustDy  [author] 11 Oct, 2024 @ 3:11am 
And I do not want to make dependency on other mods, and vanilla does not support adding new agent types.
MustDy  [author] 11 Oct, 2024 @ 3:11am 
@balgeron
Cannot confirm the issue.
Make sure you have the latest version of this mod and do not use the original.

Also, they are recruited under frost maidens category, not hag witch - reason is, hags do already have lore of death category.
MustDy  [author] 6 Oct, 2024 @ 11:45am 
@balgeron
Hm. Will look into it
balgeron 6 Oct, 2024 @ 7:41am 
The hero doesn't show up at the Woods building and the previous mod did worked without any trouble.

I uninstalled the old one and started new campaign with this on: . The Gloomist icon is not shown on the Hallowed Woods, but I can see her in unit selection for the skirmish battle.

The other "continued" mods work without problem - the vampire and the ice matriarch.
Canadian Leaves 25 Aug, 2024 @ 12:23pm 
Appreciate your efforts under updating this mod. Personally, she and Upyr are the most iconical custom characters for me, esp. for Kislev. I'v gllanced, Ai more often uses easier custom characters like chekists, droyashkas than magic ones (upyrs, necrologists), but when he uses, take them in pairs - Upyr + Necrologist, or in deadly for magic heroes parties trios - mounted ice guardians from another chinese mod + 2 Upyrs, robbin' souls and trying to intervent in your second line in bestial form
MustDy  [author] 23 Aug, 2024 @ 12:44pm 
@lightofsun88
Well, ofc it does. You never seen game updates before? This is the exact reason I took these mods for care, cuz CA updates break the mods.
Now it is updated. Before posting, check last updated date
lightofsun88 21 Aug, 2024 @ 5:37am 
it crashes after new update...unfortunately..
MustDy  [author] 1 Aug, 2024 @ 2:33am 
@I.Nacho.I
Issue is, they are technically compatible out-of-the-box
But they do need rebalance, to align with SFO - and I simply have no idea how to balance em.
I.Nacho.I 31 Jul, 2024 @ 11:45pm 
will you able to do sfo ver of them? There used to be another modder who had them but they deleted them.
MustDy  [author] 20 Jul, 2024 @ 3:27pm 
@夜魂远
Kislev
bropossible 8 Jul, 2024 @ 3:37pm 
You're the best for bringing these up! Do you plan on updating them all?
Север 8 Jul, 2024 @ 3:35am 
@夜魂远 It's a new hero for Kislev.
夜魂远 7 Jul, 2024 @ 10:30am 
for which faction is this hero unlocked/recruitable?
夜魂远 7 Jul, 2024 @ 10:29am 
May I ask which game character is being replaced?
´EE`∞EternaL 6 Jul, 2024 @ 2:34am 
good work!
Pyrodysseus 5 Jul, 2024 @ 4:07pm 
awesome thanks!