RimWorld

RimWorld

VAGUE - Archite
21 Comments
DocSMG 18 Jul @ 10:38am 
Love you hope you still around :)
「Brainiac」 11 Jul @ 10:03am 
1.6? no pressure
Master Chief 22 May @ 8:44am 
Apparently it is a regression in harmony past `2.3.3`.
Master Chief 18 May @ 5:00am 
Right clicking a behavior station with a Android inside throws a error and resets all job priorities, and you can't change them unless you open a menu on another item, i've disabled all mods that modify stuff in the stack trace and all performance mods but it changed nothing so i'm not sure if this a mod conflict or not.
Grig Project 10 Apr @ 8:42am 
For some reason, resources are not spent when adding some genes
Нубас 22 Feb @ 11:42am 
yeah, the entropic reactor would be really good imo because early or even mid game you can't really afford to craft reactors but might want to start with an android as a part of your scenario.
Breadmond 7 Jan @ 5:13pm 
please add an entropic reactor
Barry, Aged 63  [author] 23 Sep, 2024 @ 3:30am 
Possible that it's bugged then, I'll run over the code when I get a chance!
DemonX3 23 Sep, 2024 @ 1:19am 
The problem is that I have two androids of same efficiency (+2, so 80% consumption), but one of them has expanded reactor, and the rate power need bar decreases at is the same, which is why I am questioning it. A bug then?

Don't think I can afford juggling mods around too much to figure it out on my now 12 year long save so in either case, thanks for clarifying what it should do
Barry, Aged 63  [author] 22 Sep, 2024 @ 6:23pm 
Expanded Reactor should decrease rate of consumption to 50% of normal. This change won't be visible in the creation window though, it will only be visible once the android is built.
DemonX3 22 Sep, 2024 @ 2:13pm 
Hey, does "Expanded Reactor" actually do anything? The power need max capacity is still 100% and it still progresses at same speed as any other android, so it's just an android cost increase for no reason?
在戴森球上打螺丝 27 Jul, 2024 @ 9:57am 
Oh! Friends,I think your mod is extremely interesting, but unfortunately, there's no Chinese translation. Therefore, I've translated it into Mandarin for domestic users to enjoy. Please don't mind. Here's the link to the Chinese-localized
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3297877753
Иван Тугаринский 14 Jul, 2024 @ 4:14am 
anyway to add more gene points in android creator? (Dev mode seems not working)
Breadmond 10 Jul, 2024 @ 1:29pm 
maybe this hypothetical entropic reactor could require a little vanometric generator as part of the recipe to make it
Fan 10 Jul, 2024 @ 9:48am 
Ah. sounds good. the luciferium thing just implies, well... luciferium addiction and all that. thanks for clearing it up!
Barry, Aged 63  [author] 10 Jul, 2024 @ 1:29am 
The luciferium gene currently just gives a flat bonus with no required upkeep. It's bonuses are +25% consciousness, x80% pain, +20% sight and +50% global work speed.

The drawback is that it costs 10 luciferium to add, so it's up-front cost is much higher than normal, but it has no long term penalties.
Fan 10 Jul, 2024 @ 12:06am 
can you add on to what the luciferium one does? also if not already implemented, i feel like reactor could degrade faster or slower, (possibly even repair itself) based on how high/low the luciferium need is.
Furious_Pixel 9 Jul, 2024 @ 7:41pm 
Yoo this is sick! been wishing for something like this sense Androids was released, great stuff dude!
Breadmond 9 Jul, 2024 @ 3:48am 
please do make that
Barry, Aged 63  [author] 8 Jul, 2024 @ 2:06pm 
I did consider adding an "Entropic Reactor" that slowly refilled their reactor over time, it might make a return in the future
SariusSkelrets 8 Jul, 2024 @ 11:34am 
These are great! Will there be one to allow recharging without swapping reactors?