Total War: WARHAMMER III

Total War: WARHAMMER III

[unsupported] Better Battle AI (5.2 Ready)
14 Comments
sarumanthecursed 15 Dec, 2024 @ 2:12pm 
had a grave guard chase skelly horse archers while my arty destroyed them...
Dairak Logrus 16 Oct, 2024 @ 12:33pm 
Realistic Replenishment - 50% slower can you up mod pls and he work with coop and balanced? who know real slow xp mod for lords and heroes?
GOW LIKE A BOSS  [author] 27 Sep, 2024 @ 9:23am 
@guvenoren
I don't personally use it anymore. CA's notes said they changed all the standing around waiting (which my mod was targeted at fixing) so likely this mod isn't necessary anymore. I could be wrong though (as evaluating AI with and without a mod can be difficult) so I left it here for anyone who may be getting a different experience (as it's unlikely CA's changes are exactly the same as mine).
Guvenoren 26 Sep, 2024 @ 9:18am 
Is this mod still relevant after the recent changes to battle AI?
sarumanthecursed 26 Sep, 2024 @ 6:43am 
Not sure if possible, but alot of missile cav gets snipe vs a range unit instead of just charging into melee and winning
GOW LIKE A BOSS  [author] 25 Sep, 2024 @ 2:47pm 
@Babaluu
Not that I'm aware of, and you're welcome!
Babaluu 25 Sep, 2024 @ 7:53am 
and thank you for your mods
Babaluu 25 Sep, 2024 @ 7:53am 
is there a mod that allows more troops on the field at same time? besides double unit size like the whole reinforcement is already at the beginning of the battle on the field
GOW LIKE A BOSS  [author] 16 Aug, 2024 @ 1:20pm 
@Guvenoren
No, unfortunately. I am not one of those geniuses, and if someone actually found a way to fix it I'd happily subscribe to that mod too :D
Guvenoren 15 Aug, 2024 @ 11:02am 
Any good progress in sieges? AI never goes all in which makes it easy to just get ranged units and pick off targets. Also the AI in attack kinda "holds reserves" and sends only small skirmishes.
This has several issues. One, they get bombarded to death, two, they get bombarded to death, three, they get bombarded to death.

I know we have limited ways to mod this, but maybe some geniuses know.
GOW LIKE A BOSS  [author] 15 Jul, 2024 @ 3:29pm 
@飞肥小猪
I have noticed that as well. In those battles, I have closed the game, removed this mod, and tried again. They still do the same thing. It is a vanilla bug that I have not been able to fix.
飞肥小猪 15 Jul, 2024 @ 8:32am 
I feel that the problem of AI not attacking is still very serious, and I still encounter AI with a small half of the troops standing in the corner of the map and not attacking, even if I shoot him, they just come one by one. English is not good, here is Google Translate
GOW LIKE A BOSS  [author] 10 Jul, 2024 @ 5:04am 
@Not_My_Spiderman
It is technically compatible (they don't affect the same tables) but I tested running my mod with his and it doesn't seem to work properly. I haven't heard from him since I posted that message and sent him a friend request, and he seems to be away. It's my opinion (after testing vanilla, his mod, my mod, and both our mods together) that of those options my mod alone works best for achieving the solutions I mentioned in this mod's description, but feel free to test and see what's best for you!
I Have No Enemies Brother 9 Jul, 2024 @ 10:32pm 
@GOW LIKE A BOSS

I was gonna ask if this mod is compatible with https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3030981870 but I already see you guys are in conversation about compatibility within comments sections.

Either way whatever results of compatibility ... thank you for your experimentation and this mod :)