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You might need to disable and re-enable the mod for the sound changes to apply, not sure
@nomcatt New update is great btw, though I noticed a .txt files that looked to initialize the new audio for use in the game, it looked like it had the framework to add new sounds pretty easily, but I suppose in practice it doesn't only grab the names you put in that list and randomly selects them. I was wondering if you did intend for players to be able to add their own extra sounds if they wanted
I only came here because another mod has a soft dependency for this one XP
Also, I have learned how to ambush and nom the vultures, lol.
It should work with the Watcher DLC but testing was very light, so look out for bugs...
I also threw in a little bonus feature, a "Struggle Effectiveness" slider in the remix menu, for those of you who like to swallow way too many creatures at once
@BeeFables , I also wanna note that hungry lizards did update for watcher on FA btw
As of March 24, 2025 the only issue I've encountered aside from standard RW modding jank is that the "muffled audio" setting doesn't appear to function. Pre-Watcher release.
If you happen to be taking suggestions, me and my friends would love to see some digestion sounds added in as an option and volume slider~. >w>
Thanks again for all the work and keeping this up to date! :3
VORE REAL?!??!??!!?!?!?!?!!