Darkest Dungeon®

Darkest Dungeon®

The Forsaken Returns
103 Comments
JP 54464 19 Jul @ 6:46am 
I wanted to ask about his color of madness trinket. +66% blight amount when acting last, would that be of the adventuring party or everyone?
its an amazing trinket and I love the thematic of it
Arcanant 27 Jun @ 4:40pm 
This class mod is one of the most polished ones artistically speaking. The sprites and everything are just top notch, and the class itself is very fun to play with nice toolkit and skills. Kudos to you
Hyperboliptichat 27 May @ 1:24pm 
The forsaken hooded variant skin on walk animation has a white box that follows his empty hand, it isn't very noticeable but you can see it once you first spot it. I'd want to know if it was me
skelli_mramor 15 May @ 8:26am 
hooray:D
Thank you
TheAwkwardHeady  [author] 15 May @ 5:20am 
@Skelli_mramor

I apologise that I missed your language. I have updated it with the English tooltips until I can get a Russian translator.
TheAwkwardHeady  [author] 15 May @ 4:45am 
64x update doesnt effect mods. we made sure of that.
ÜberMorpth 1 May @ 7:43am 
So with the newest 64x update, I assume Forsaken isn't affected *too* much?
skelli_mramor 1 May @ 7:17am 
i see only blue command on russia laguage over forsaken skills and replics:(
Chomper 30 Jan @ 4:18pm 
Oh I didnt know about the 5% thing so maybe I just got super lucky cuz I honestly dont think it has to do anything with other mods, I dont have anything crazy like that, only like 8 other modded heros.

I didnt take a screenshot but if it starts happening again I will make sure to do that and let you know! (assuming it happens like few times, if it happens once or so I will just take it as 5% lucky hit)

Thanks for a quick response!

Take care! <3
TheAwkwardHeady  [author] 29 Jan @ 4:47am 
That's wild Chomper.

So in this game, it is HARDCODED that there is a 5% chance to hit anything, and you always hit corpses.

So that may be a cause of it, if you're getting lucky.

As far as code goes, Bloodboil is really simple and straightforward, so nothing should be breaking it unless you have some crazy godmode mod on. If you want to give me more information, please send me a discord message, preferably with some screenshots of the scenario in which this triggered.

Thanks!
Chomper 17 Jan @ 7:55am 
Yeah so great mod and all that , I really love the idea of playing as unholy but I have a bug that happened few times. I dont know why but Bloodboil sometimes hits targets above 25% health.

It only happened like 4 times this week but I still want to mention it. Im using some other hero mods but idk if it can be a reason for it happening.

What happens it bascially when I use Bloodboil to get rid of corpses and deal some aoe, sometimes it deals dmg to everyone even at high health which can kinda oneshot the whole enemy team (kinda goofy but still). I used it while it was Empowered and it got rid of 2 corpses while at the same time dealing dmg to other 2 that were almost full health, which meant they not only took 16/17 dmg from the hit but also 13 for 2 corpses that were destroyed.

Its nothing too big but I just wanted to report it in case you are looking for bugs.
Uriel 3 Dec, 2024 @ 11:11pm 
Started a new campaign and love the redesign so far. Always felt like the base game lacked a strong blight tank and the Forsaken fills that niche very well.

The one small issue I have is that so far the trinkets I've seen for the class have been very inconsistent in terms of strength.

Like the uncommon/green one named "The Third Banner" results in the entire party having consistent accuracy and speed buffs from turn one and you don't even have to change the intended loop of empowerment -> buffed skill, especially if the second one is the riposte.

Then on the other hand the rare/blue trinket feels quite lackluster. In fact I can't even remember the name because after taking a quick look at the description the only stat that stood out was +1 base damage which isn't much. Maybe I am misunderstanding something.

To be fair I'm still pretty early into my campaign and have not seen any other items for the Forsaken yet.
Honmal 27 Nov, 2024 @ 8:19pm 
Game crashed after enemy's plague damage effect since latest version.
No one has same issue?
I think because of Japanese.
TheAwkwardHeady  [author] 27 Nov, 2024 @ 11:21am 
it shouldnt...? The skins seem to be working for other users. try unsub resub.

That banner issue is just an in-game bug with ADOTS. cant do anything bout that one.
HOMELESS 26 Nov, 2024 @ 1:15am 
You also probably know this, but swapping skins makes him into a black blob of squares
HOMELESS 25 Nov, 2024 @ 4:59am 
Got a bug here, the banner from the three war trinket persists between missions.

So if a crusader gets the banner above his head and finishes the mission before losing it, it transfers over to the next mission.

It does dispel with no harm as far as I can tell once they attack
Rednextdoor 20 Nov, 2024 @ 8:23am 
Thank you daddyo
ÜberMorpth 19 Nov, 2024 @ 2:04pm 
Thanks for the explanation!
TheAwkwardHeady  [author] 19 Nov, 2024 @ 1:51pm 
Essentially, Forsakens on-kill effect is controlled by something known as an ADOT. This function requires an animation tied to it, whether that be invisible or not. Which it was, for a long time. In a recent patch I gave it an animation, which is where you'll see him blight burst on kill now.

All well and good.

Except that I changed the internal animation name from FS_onkill_ADOT to fs_onkill_adot

Which is all well and good. Except that Github doesnt change file name capitalization on merges. So when my partner Sherin did some small work, she got the update but it didnt un-capitalize the name. So when she uploaded her fix to the NG+ thing, it had a disconnect between the internal animation name and the external.

So when the ADOT triggered, it couldnt find the animation, thereby crashing.
ÜberMorpth 19 Nov, 2024 @ 11:52am 
it's understandable you'd rather be contacted directly via Discord honestly about an issue like this. Still tho big kudos to whoever alerted you about these issues. I am a bit curious as to *What* the issue was exactly if you could give an explanation on it
TheAwkwardHeady  [author] 19 Nov, 2024 @ 11:40am 
For those mentioning the Slayer sound problems, its a Slayer issue, not a Forsaken one necessarily. there is a patch out that fixes for slayer as its a problem with a bunch of mods.
TheAwkwardHeady  [author] 19 Nov, 2024 @ 11:30am 
Found and fixed the issue. Also i added a bunch of tints, so now you can bling out your Forsaken.

For anyone payin attention here, if a gamebreaking but like that drops, please contact me directly. Hard to keep up on everything i have going on and read all my comment sections.

Thanks for playing, hope you like the skins.
TheAwkwardHeady  [author] 19 Nov, 2024 @ 11:07am 
Sorry about this, just got a message on discord that alerted me to the issue. I reverted the patch while i try and figure out whats causing it.
Rednextdoor 19 Nov, 2024 @ 8:49am 
i'm glad to find out that others have similar problem like mine, I thought my save got corrupted somehow.
davionnymeria 18 Nov, 2024 @ 5:15am 
When the battle is down to the last enemy, the game crashes
ÜberMorpth 17 Nov, 2024 @ 7:27pm 
Here's to hoping TheAwkardHeady can find the issue with this. Cause legit the class mods great (Small pray that they are working on putting The Forsaken into DD2 once proper mod tools come out)
Berry 17 Nov, 2024 @ 7:25pm 
I tried to put the mod on top of others, but it still crashes, that fix unfortunately doesn't work for me
Berry 17 Nov, 2024 @ 7:23pm 
My game's also crashing whenever I use bloodboil and an enemy dies.
Dutch GummyBuns 17 Nov, 2024 @ 3:14pm 
I'm also experiencing crashes. It appears to occur after he kills an enemy with plague strike, same as the others
ÜberMorpth 17 Nov, 2024 @ 8:38am 
As a note I also moved the mod above all class mods even to the top, and the crash still happens
ÜberMorpth 17 Nov, 2024 @ 8:36am 
I am sadly having issues similar to two others down below with the game crashing due to The Forsaken. Specifically it happened to me after using Necrotic Plague on an enemy, then the enemy attacks and the game hard crashes.

Last I remember it didn't happen before this newest update and only thing's that changed for me is updating to Win 11, I did a test run of DD1 and its worked then, unsure of what's causing it outside of whatever previous update did (Sucks too since I'm basically stuck in the cove and don't wanna un-install this mod and just ruin a run lol)
Da Erkka 17 Nov, 2024 @ 7:50am 
I'm also experiencing a crash when Forsaken kills anything, if I had to guess it might have to do with the on kill "poison splash" effect.
*update: I moved the mod above all other class mods in my modlist and that seemed to have fixed it, for now.
Lovecraft 16 Nov, 2024 @ 10:01am 
Was the slayer sound issue incompatibility fixed with this remake?
Firefly 16 Nov, 2024 @ 2:48am 
Game crash when Forsaken kills someone. It was okay last time I play the mod last week..
TheAwkwardHeady  [author] 8 Nov, 2024 @ 10:06am 
Update 2.6
-General
Max hp reduced by 2 - Scaling set to +6 per level

-Plaguestrike
lifesteal reduced to 20% (was 30%)
Empowered Plaguestrike no longer buffs its damage


-Trinket - Death's Advance
Reduced Speed to +3 per attack (was +4)
Reduced +DMG to 10% (was 20%)

Animation
-Plaguestrike positioning changed slightly
-Now has an animation for on kill blight, and sounds for it and Necrotic plague
TheAwkwardHeady  [author] 25 Oct, 2024 @ 4:17am 
this one is a replacement of the legacy version. So, standalone.

For anyone having issues with white boxing, be sure to upgrade your exe to use the Black reliquary one. as simple as copying the darkest.exe in the _windows folder of BR, and overwriting the one in DD.

This takes the game from its 32bit limit to 64bit for ram usage. huge upgrade.
Aeon 12 Oct, 2024 @ 10:12pm 
Hey, wanted to ask, is this an overhaul mod or standalone? Should i use this instead of the old one or use it with the old one?
Noodle 10 Oct, 2024 @ 6:20pm 
Hey this is one of my all time favorite class mods, but right now he's showing up as a series of white squares instead of his sprite. The legacy version is working correctly. Anyone know what could be going on?
methhead7481 7 Oct, 2024 @ 10:52am 
thanks so much! love your mods
TheAwkwardHeady  [author] 7 Oct, 2024 @ 9:51am 
@Methhead7481

Plague Doctor, Weaver (WIP), Uncrowned, Forsaken.
TheAwkwardHeady  [author] 7 Oct, 2024 @ 9:50am 
Need more specifics than that @slapslider

Or you can contact me via Discord #theawkwardheady
slapslider 7 Oct, 2024 @ 8:13am 
Hi there ! I tried the mod, and i love it, thanks for your hard work. I guess it's here to report a bug tho ? I play with the mod class "Tempest" and i've met animation issues with the two of them. Nothing troubling but i wanted to tell so yall know. See ya
methhead7481 1 Oct, 2024 @ 5:17am 
what are the other characters in the screenshot?
Vesques23 21 Sep, 2024 @ 5:00am 
What class is the female character with white and black hair?
TheAwkwardHeady  [author] 13 Sep, 2024 @ 5:10am 
Forsaken will only get a BR patch if someone else makes it.

As far as the skin bugs. I'm still uncertain as to why this happens. but I'm likely going to rebuild them all from scratch to try and fix it.
jonathanjoeyjoey 12 Sep, 2024 @ 3:06am 
She cool with poision team and be a top tier choice for me. But i got 2 quest about him
1/ his skin is bug with me, not white box but it like a censor (his skin crash).I already have dakest exe fix also code “disable monster” but i still got this bug.
2/Will your mod class will have any br (black reliquary) patch in future?
TheAwkwardHeady  [author] 3 Sep, 2024 @ 10:40am 
Balance patch:

Lowered base damage by 1 at all levels,

Lowered dmg vs. blighted on Plaguestrike from 20% to 15% base

Lowered lifesteal heal amount by 10%
TheAwkwardHeady  [author] 3 Sep, 2024 @ 7:49am 
no
memoisgod 30 Aug, 2024 @ 1:36pm 
Does it have district?
Mr.FosterZ 27 Aug, 2024 @ 11:27am 
Thanks it works perfect it seems :majinbuu: