Space Engineers

Space Engineers

Nanobot GPS Drilling
4 Comments
TechCoder  [author] 26 Jul, 2024 @ 5:36am 
This script isn't designed for that.

As for finding an angle and distance between points, etc., scripts can do that - within the realm of what we call "SE physics" (i.e., taking into account that the game has its own physical mechanics, etc.).

As for "flat-ish", you also ask for "gravity alignment" - those are certainly not the same in SE (nor IRL) because of the curvature of the planets.

"unnoticed angle" - that is the ENGINEERING part of SE - you need to watch for it before you start to build!

If I were looking to make a 'road' (in SE I guess you mean a tunnel) between two points that is 'flat to gravity', I would use a P.A.M. ship.

Please take this off-topic off-topic discussion t my Discord and I'm happy to elaborate.
The Erubian Warlord 25 Jul, 2024 @ 10:39pm 
with the gravity thing i was asking if it could find the angle between the 2 point and either tunnel or bridge across the space to connect them with a flat-ish road that wont be twisted off course if the grid your drill and filling from isnt built or parked at some previously unnoticed angle when compared to the voxels
TechCoder  [author] 25 Jul, 2024 @ 7:56pm 
This script allows you to enter GPS points and the Drill will 'center' around that (i.e., the 'box' that the settings create will be around the GPS point).

You need to find some way to get those GPS points (drill down to the point or use my Drill=>HERE! script referenced in the Description)

Any sort of 'gravity alignment' or 'close' drilling would be a function of some other feature (I really don't understand what you are looking to do so I have no suggestions, but certainly this script won't do those things directly)
The Erubian Warlord 25 Jul, 2024 @ 7:30pm 
is there anyway to use this to carve/span between two G.P.S. points preferably with gravity alignment