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This mod has kills off charge and first volley without the inconsistency. My lethal combat mod does the inverse and completely reworks combat based on lethality, using HP for nuance and prevent the extremes of a 1HP system. So in that mod damage and HP are marginalized. And the combat based on lethality (critical blow), melee stats and armor. With armor changed to function as a chance to prevent a critical blow instead of reduce damage - but again striving for consistency.
I didn’t want to make you or anyone upset by my not working on my mods+inactivity.
I feel like your delivery could have been a little better however.
I would appreciate if you don’t ghost me, but you don’t have to accept my apology I understand if so.
I'm interested in add this into my own personal private mod. How do you keep separated armour form hp pool?
Thank you.
@edson-guido; Fixed!
They just try to run/walk through my units .Its like pathing issue .