Stellaris

Stellaris

Better Job Weights Plus
4 Comments
Talosh 9 May @ 2:56pm 
At the moment it seems like non-slaves are prioritised for worker jobs ahead of slaves, even if slaves are much better suited to those jobs (due to traits etc), meaning that slaves just end up in a "civilian" job that they're bad at. Is there any way to change it so that slaves are prioritised for worker jobs they're better at?
WRXKiller-GM 7 May @ 6:21pm 
With the changes that maintenance drones dot making them the unemployed slash civilian job now how does that affect this mod now? Is it more accurate that stuff is happening to the logistic jobs or are the logistic jobs put at equal footing with the other jobs because of the fact that it's the only way you can get trade which is used for a lot of different things that is actually helpful now?
TheEventHorizon 6 Aug, 2024 @ 9:17am 
Its often better to leave amenties at 0 and use those pops to produce other resources but eventually yeah you would want to have more amenities once you start running out of resource jobs. Atleast thats the idea
Ulthar 26 Jul, 2024 @ 7:18pm 
isn't high amenities going to lead to more happiness?