Total War: WARHAMMER III

Total War: WARHAMMER III

!@moz_more_variants_dwarfs_anim_sub.pack
13 Comments
sigmars_disciple 26 Dec, 2024 @ 1:39pm 
@Cobalt No.
Yes if somebody sits down and creates a .pack file based on this and does the work for Chaos Dwarves properly, test it and releases it as a mod. Of course it's possible; just don't underestimate the amount of work / the number of tables/fields to edit even for the simplest of tasks; this is a very large game!

Give it a try for a handful of units using RFPM from GitHub and your own .pack file (you can start by opening this one). Maybe you'll end up becoming a modder yourself :)
Cobalt Coconut 23 Oct, 2024 @ 10:13am 
Would this also work for chaos dwarfs since they share similar animations?
Rustic Clover 13 Oct, 2024 @ 11:28pm 
Any chance of a mod like this (More Variants + Better Animations) for Empire? They really need it lol
rome2 7 Sep, 2024 @ 12:44am 
Pleease, need sub-mod for Chaos Dwarf ))
SaveThePandas 24 Aug, 2024 @ 10:19am 
I will try to test it in the near future, thanks for replies.
Rincewind322 29 Jul, 2024 @ 6:09pm 
I didn't check closely on battle animations using this together with Reloading Animations but it definitely didn't cause a CTD or anything
prentince.mungo  [author] 29 Jul, 2024 @ 6:15am 
@SaveThePandas : I have not tested it with betterreload
SaveThePandas 29 Jul, 2024 @ 5:20am 
Absolutely terrific job! But I presume that this is not compatible with the reloading animations mod right?
Rincewind322 27 Jul, 2024 @ 10:20am 
Thanks, makes sense :)
prentince.mungo  [author] 27 Jul, 2024 @ 2:13am 
@Rincewind322 : if it is an animation mod that alters the same units then yes - but it should not be gamebreaking - the higher priority mod would "win" :steamthumbsup:
Rincewind322 26 Jul, 2024 @ 8:27pm 
Sorry if this is a silly question, would there be reason to think this would be incompatible with other animation mods?
prentince.mungo  [author] 26 Jul, 2024 @ 2:43pm 
@Icarus : probably not, that is why I keep them seperate from the main mod - you would need to edit the db/land_units_tables either in this mod or in SFO :steamthumbsup:
Arideer 26 Jul, 2024 @ 12:49pm 
Do these animation mods work with mods that change stats? (SFO)