Barotrauma

Barotrauma

JOA
20 Comments
Joe Rodent  [author] 1 Oct, 2024 @ 6:58pm 
@Ulysses Thank you very much for your feedback, I really appreciate it. If I make any edits, it won't be any time soon just because I haven't been in a sub editor mood for a long time.
Ulysses 30 Sep, 2024 @ 9:26pm 
Alright, great work. Near perfect waypoints. The only times bots got stuck sometimes was when they try to leave the drone but eh, that happens with almost every drone and shuttle even vanilla ones. I *kinda* avoided this by ordering them to ignore the drone's hatch and leaving it open but might need more testing. A small issue I had was crawlers and other small monsters getting stuck inside the front bow but this happened rarely. My only nitpick is that the drone can only go about 200m away before losing all contact.
Joe Rodent  [author] 5 Sep, 2024 @ 8:51pm 
@Ulysses It would be possible to use an overvolt circuit on this sub, but, you would need to rewire it in a way that circumvents the battery buffer. Wiring is unlocked by default and you literally just need to add a wire between the 2 battery junctions.
Хляб 5 Sep, 2024 @ 8:43pm 
Damn that sounds good
Ulysses 3 Sep, 2024 @ 11:41pm 
One of the best subs I've seen so far. Will try it on my SP campaign and provide whatever feedback I can. I gotta ask though is it possible to use the toggleable overvolt on this sub? to be specific I mean the overvolt setup from Qwerty's wiring guide
Joe Rodent  [author] 10 Aug, 2024 @ 9:29am 
@Oswald mb, I'll work on it
Oswald 10 Aug, 2024 @ 4:12am 
I've had issues with the bots getting trapped in the shuttle and not coming out even if the rest of the ship is leaking, is there any thing that fixes that (This is after the new update)
Joe Rodent  [author] 8 Aug, 2024 @ 2:15pm 
@Techni4ka Sure, I really appreciate the effort of you fixing the waypoints and sending it to me. Although the cab in engineering was left untagged intentionally.
Egor4kOwO  [author] 8 Aug, 2024 @ 12:49pm 
@Ahpi, hi!
After some testing i found out that waypoints on this sub doesn't work properly, sooo after 3 days of editing we have fully working waypoints for this sub ;3

Also i added tags for two cabinets (in engineering) storagecab and mineralcab

Can i send it to you?
ronvon 2 Aug, 2024 @ 2:41am 
joa
Joe Rodent  [author] 30 Jul, 2024 @ 8:47pm 
@AzureFish I couldn't figure out where I wanted it wired so I left it as something for engineers to do.
AzureFish 30 Jul, 2024 @ 3:47pm 
@Ahpi Bridge' charging dock is not connected to power?@_@
Joe Rodent  [author] 29 Jul, 2024 @ 2:38pm 
@Techni4ka ty I really appreciate it
Egor4kOwO  [author] 29 Jul, 2024 @ 8:41am 
The best submarine i have seen in damn while, GOOD job!
Joe Rodent  [author] 28 Jul, 2024 @ 3:49pm 
@NomaT I agree somewhat. It was as such in earlier drafts, but I figured it made the upper-left of the sub way too isolated, which I didn't want for the engine.
NomaT 28 Jul, 2024 @ 8:29am 
Nice sub, but medbay should be ammo storage i think
Thetankyrowdy 27 Jul, 2024 @ 6:40pm 
Big Boa
Joe Rodent  [author] 27 Jul, 2024 @ 3:52pm 
@AzureFish tyvm :)
AzureFish 27 Jul, 2024 @ 3:27pm 
Good work. beautiful as always.:steamhappy:
Behrg 27 Jul, 2024 @ 2:54pm 
Look at that thing. Its beefy.