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I have a bug with the mission expand the sungipunze.
I have 101 developpement on 100 but the mission didn't validate.
@Nobleman I'll see if I can track down what's causing that.
The crash log, at the end of it, has the following text repeated a bunch of times;
[triggerimplementation.cpp:12401]: Script error! Script Object Token: "any_owned_province", Context: "Zoherin_5_3.IsFulfilled", Error: Trigger condition set on the wrong scope: Scope.GetCountryTag().IsValid()
version="1.37.5"
tags={
"Missions And Decisions"
}
name="Azka-Sur MT tweaks"
picture="thumbnail.png"
supported_version="v1.37.5.0"
remote_file_id="3368257795"
So I should add dependencies into it as in your example?
The only other mods I'm using are for music (can't imagine that causing an issue), the three Monument mods from Sorge_, and a tweaked version of GUIbennar which is identical except for a change in the decisions file to enable Hold Wonders and Harpy Roost construction. And Anbennar, of course.
dependencies={
"Anbennar: A Fantasy Total Conversion Mod"
"Anbennar: A Fantasy Total Conversion"
"Anbennar-PublicFork"
}
If you do I'd try installing another Anbennar submod to see if it's just this mod or having another submod in general (if you haven't already).
Anyway if there is any one suggestion I could make to this mod: it would be that similar to how the Soul ogres convert all the other ogres to more Soul ogres, that the Centaur culture you accept in the mission tree converts other centaurs to themselves. So basically as you fully conquer each segment of the Forbidden Plains, your reward for the missions isn't just claims on the next segment but also the centaurs of the lands you already conquered get made into the centaur culture you have accepted. It imitates how you change ogres into your accepted version of them.
Thanks for the quick fix! Mod is pretty cool so far!
Playing on the Steam version.