Total War: PHARAOH DYNASTIES

Total War: PHARAOH DYNASTIES

Hide Status & Effects icons
16 Comments
DaVincix 30 Jun @ 3:48am 
Alright.

We are in the same boat. I think every (modable) game has according mods, that disable (default) "clutter" content. Only very few games have a one-button function, for on/off UI/FX stuff. And unfortunately game devs think it makes a game comfortable with with tons of info-boxes, icons etc. Imo. default should be mouseover activation, that would be the best compromise. Plus a button for on/off, or buttons (pl) for a few major UI/FX functions.
Skyn0s  [author] 29 Jun @ 3:23pm 
It was a reaction to that poor design choice of having that panel in game which have priority over the preferences we select.
Anyway I agree with your last comment, I don't see the public targetted for these elements. For any games (total war included of course) the cleaner, the better, in my opinion.
DaVincix 29 Jun @ 9:32am 
Yes, battles are much more enjoyable now for me. Just as i know it from all former TW titles. I'm a realism gameplay modder for ages.

As for UI and FX contents, i wonder why CA offers such according settings only halfbaken, when there are so many users who reject the cartoony elements. I mean, it can be default, but should be easy access to disable that stuff.

What do you mean with "What a pity"?
Skyn0s  [author] 29 Jun @ 3:05am 
@DaVincix: very nice to hear it, and like I could see, even with the 0 parameters in preference, if you still have the thing "lock" on that panel, which is showed only on that exact panel for what I've seen... the UI/FX element concerned will continue to be shown...

What a pity!
Anyway, enjoy bro and have fun with more authentic battle without clumsy elements :)
DaVincix 28 Jun @ 3:38pm 
Works :steamthumbsup:
DaVincix 28 Jun @ 2:33pm 
I'm like you in regard of UI. Thanks for your reflection and the tips.

I'm just ready with my DB edits for today and will start a new Ramses campaign, and as that starts with a (possible) battle, i'll will seeif i get rid of the ugly or rather stupid looking huge banners.

Actual banner bearing units are very okay though, but those are then real skinned unit models, not whipping pyloms with flags, lol.
Skyn0s  [author] 28 Jun @ 2:25pm 
@DaVincix, also when in battle nd after putting things in 0 in preference , make sure to click the "unlock" button on the right of the selection for UI/FX elements to hide in battle. Then it is trully hidden on my part.
You access the panel of these elements by maintaining "space bar" during the battle.
Hope it works.
Skyn0s  [author] 28 Jun @ 2:11pm 
@DaVincix, for me I don't have banner or flag, and yes i did put a lot of things out, I love my game without all that FX or UI that nowadays game are full of.

And yes ui_unit_flags is set to 0 for me.
DaVincix 28 Jun @ 11:37am 
Possibly it's this line: ui_unit_flags 0;
Will test again, but i believe i playtested that already.

Sorry for spamming comments here.
DaVincix 28 Jun @ 11:19am 
I wonder if i have a specific bug in this relation. Could you spend the 10 or so minutes to test the 0 setting in your game?
DaVincix 28 Jun @ 11:15am 
Thanks for the prompt reply. But actually i meant that file where i wrote preferences.txt below. However setting that to 0 doesn't do it for me.
The UI offers a slider where one can reduce the size of banners, and putting that on the most small setting is size 8 but it does not offer 0. And as far as i could observe, that setting makes no difference anyway.
Skyn0s  [author] 28 Jun @ 11:03am 
@DaVincix, Hello, in fact maybe I can help you.
First thank you for your comment.
Then to answer your question, when you are trying to personalize TW games you need to access the "preferences.script.txt"

This file is present in the following path: C:\Users\[your_name_user]\AppData\Roaming\The Creative Assembly\PharaohDynasties\scripts

There search (Ctrl + F) for the word Banner, and then you'll change for 0.
Normally I think it's what you are looking for if the options In Game are not sufficient ;).
DaVincix 28 Jun @ 8:25am 
Hey SkynOs, i like your TWPD mods, i'm using three of them.

Perhaps you can help me, i wonder where i can effectively disable the unit banners in the battle mode.

It was always possible in former TW titles, fe. within preferences.txt. The according file from TWPD has such a line but setting unit banners off there has no effect in my game. And just the game UI does not offer it.
Breepzz 7 Aug, 2024 @ 2:38am 
Great news, maybe a version with only hidden big building icon in battle Mao, I still need statuts sometimes ;)
Skyn0s  [author] 6 Aug, 2024 @ 9:16am 
@Breepzz: Yes I just saw your message on VFX Clean-Up...hahhaa so here you have it separately, it hides most of the effects, can't say if it's exhaustive on this particular subject.

And yes like you saw, had the same idea as you concerning the Building Icons (sadly on previous title hiding these types of icons was not successful, when I have some time I'll look into it, because I'm also thinking these icons are way too invasive, and so "arcadish"...
Breepzz 6 Aug, 2024 @ 9:11am 
Ooh it's already done ahah

"Future update and work planned:

- Extend the effects and Ui hidden on the battlefield if possible (like building icons etc." -> I cannot wait!