Door Kickers 2

Door Kickers 2

Rabbit Hole
13 Comments
[CN]HEDmeteor 13 Mar @ 11:39am 
牛逼之图
Karl_Guevara  [author] 27 Oct, 2024 @ 9:32pm 
Updated a few stuff
Karl_Guevara  [author] 27 Oct, 2024 @ 5:39pm 
I'll make some changes
Freelancer MAD DOg 25 Oct, 2024 @ 11:18pm 
It would be better if the enemies could launch attacks more frequently from the left flank after the alarm is raised. I suggest setting up two attack routes. The enemy AI seems a bit dumb, as it always appears to be looking for the most direct route and doesn't understand the concept of a pincer attack.
Tbravege 26 Aug, 2024 @ 11:19pm 
好图,最后警报敌人要是能多从左边的通道来更好
Karl_Guevara  [author] 13 Aug, 2024 @ 8:34pm 
@gcallihan thanks for your endorsement
Nullite 13 Aug, 2024 @ 5:40am 
absolutely one of my favorite maps -- fantastic!
Karl_Guevara  [author] 9 Aug, 2024 @ 7:11pm 
@Salamanisku7 just a lot of triggers
Salamanisku7 9 Aug, 2024 @ 6:08am 
How did you make the control panel? Looks so good:steamhappy:
Karl_Guevara  [author] 7 Aug, 2024 @ 4:06pm 
@Tal'Raziid, yes, the room with surveillance and telephone
Tal'Raziid 7 Aug, 2024 @ 8:30am 
Hm, hadnt seen it when i played through but ill try again! Far left side? south-west of the lightbox?
Karl_Guevara  [author] 6 Aug, 2024 @ 10:33pm 
@Tal'Raziid there is a room on the left side, a panel can open the door
Tal'Raziid 6 Aug, 2024 @ 8:28pm 
I couldnt actually enter the warehouse, since the elevator door wouldnt open