Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Just stay tuned on the main mod
Anyway, thanks you :)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3237072670&searchtext=xenotype
I just did a 4 year colony before I had enough of it, encountered a few nephilim, mostly as part of enemy raids and recruited those (2 out of the 5-6) and a baby to adopt dropped from the sky as a nephilim, but never saw any seraphim in any shape or form.
Like the different types of blood the vanilla expanded sanguophages use or just a messed up drug.
What is rimworld without locking up a xenotype for your own benefit?
Without an error log i cannot do much im afraid
@TTYRO check the health tab
does it just not do that?