Workers & Resources: Soviet Republic

Workers & Resources: Soviet Republic

National Resettlement Wild West
120 Comments
T600_Mod  [author] 8 Jul @ 9:54am 
Yes I do Appreciate that Igi_PL I am just bogged down IRL, Thank you very much comrade
Igi_PL 22 Jun @ 6:28am 
Hi T600_Mod.

I know how to fix it. I'm just letting you know what I found in the logs while working on my mod so you can fix it, generally.

Thanks for your reply.
T600_Mod  [author] 21 Jun @ 8:03pm 
Yes Igi_PL

I can look into it when did it come up? i have not played since before the new dlc.

I can also tell you how to fix it go to workshop.ini in the mod go through the list and delete building adds 10 24 26 27 66 67 that will fix everything. but removes those buildings. for the sound files take that out of the building text,

Sorry I am traveling right now and do not have time for it today.
Igi_PL 19 Jun @ 1:26pm 
Hi.

Can you fix the bugs associated with this mod?

C3D_SOUNDMANAGER::Initialize fopen(\steamapps\workshop\content\784150\3311084886\66)
C3D_SOUNDMANAGER::Initialize fopen(\steamapps\workshop\content\784150\3311084886\67)
Failed to open \steamapps\workshop\content\784150\3311084886\10\building.ini
Failed to open \steamapps\workshop\content\784150\3311084886\24\building.ini
Failed to open \steamapps\workshop\content\784150\3311084886\26\building.ini
Failed to open \steamapps\workshop\content\784150\3311084886\27\building.ini

In the "workshopconfig.ini" file:

after the "$ADD_CUSTOM_SOUNDS2D" and "$ADD_CUSTOM_SOUNDS3D" parameters you specified directories (66 and 67), not the names of the sound configuration files;

after the "$OBJECT_BUILDING" parameters you provided non-existent directories (10, 24, 26 and 27).
T600_Mod  [author] 24 Feb @ 9:56pm 
also I use Satilite data so Real world Locations On oceans Lakes or rivers Would Help If you have ideas
T600_Mod  [author] 24 Feb @ 9:55pm 
Yeah I mean First you start off with a non populated release that and then populate it if you like it
Thomas 24 Feb @ 9:40pm 
No problem. Not populated is better for early starts. I am waiting for early start DLC now. Would be nice to have some map with long distance between customs. Thank you, T_600.
T600_Mod  [author] 24 Feb @ 9:06pm 
Thomas Sure I can Make A map like that populated or not or both, I need time though have to fix this mod first
Thomas 24 Feb @ 6:17pm 
Hi, T_600.
Can you make another map, please?Mostly flat with river from East to West . Soviet border on South , North and East side. NATO border on West side. Move borders to the edge of the map, so we have more land. Give us only 1 big customs on East and 1 big custom on West border with some rock area for gravel production close to customs .
Resources as you wish ,but workable for realistic start.
Different trees from North to South. Like pine/ mix forest/poplar/ bushes.
With so many maps around here in workshop we don't have anything like this. Thank you.
hunter 23 Feb @ 9:47pm 
Great. Thank you.
T600_Mod  [author] 22 Feb @ 11:27pm 
Sorry it is taking so long I am just going to try to fix football, if i cant fix it i am just deleting it,

I am really intimidated on changing rail wagon location
T600_Mod  [author] 18 Feb @ 9:31pm 
Ya sorry I just reinstalled the game all the textures are gona I need to redownload my mods to get them back....
I will get too it soon but as you undersstand it is a ton of buildings.. (does not affect other players)
hunter 18 Feb @ 9:30pm 
No problem, take you time. Thank you for all mods.:steamhappy:
hunter 18 Feb @ 9:28pm 
Can you make football field just to use day texture at night? May be lights are problem?
T600_Mod  [author] 18 Feb @ 9:27pm 
yeah sorry about not getting to it I am kind of working on a Map, I am almost done... BUT I just had a huge problem

So I will see when I get to it this need s to be fixed first
hunter 18 Feb @ 9:25pm 
I am not sure about tennis . Thank you for quick reply.
T600_Mod  [author] 17 Feb @ 8:20pm 
also tennis had a problem too correct?
T600_Mod  [author] 17 Feb @ 8:20pm 
I dont know what to do about the football field I can see if it is a problem with a texture in the editor. sorry about that.

I also am aware of the parking wagons...... very much there are 60 lines of file that need to be deleted and replaced ( just a couple numbers)

I can get to it. maybe tonight.

Thank you for letting me know and i hope you enjoy.
hunter 17 Feb @ 8:12pm 
Hi, T_600.Please fix night textures on football field. Also Rail distribution office parking wagons in the wrong place.Thank you .
T600_Mod  [author] 13 Feb @ 4:21pm 
I am going to fix the container Loading and Unloadings when I have time, its just a script error but they dont work right now
T600_Mod  [author] 2 Jan @ 2:14am 
Search Scrap in Mods To find the Scrap Yards
T600_Mod  [author] 2 Jan @ 12:42am 
Updated water treatment Cost/speed of build
The Fat Controller 23 Nov, 2024 @ 12:24pm 
Hello, Yes I can confirm that it's working as expected now. Thanks for your help :)
T600_Mod  [author] 22 Nov, 2024 @ 2:05pm 
I am just updating it now fixed the H20 Containment
The Fat Controller 22 Nov, 2024 @ 4:58am 
Hello,

Unfortunately no, it now says that it takes 0 resources to build and no vehicles are sent to the construction site at all.
T600_Mod  [author] 18 Nov, 2024 @ 12:29pm 
the fat Controller,

I think i fixed it have been too busy to test, but the h20 containment should be able to be built now, please tell me if it works right
The Fat Controller 16 Nov, 2024 @ 11:01am 
Much appreciated, thanks!
T600_Mod  [author] 15 Nov, 2024 @ 12:50pm 
yes I can Look into that, It is probably just a script fix, takes a while hunting down the building though
The Fat Controller 15 Nov, 2024 @ 12:43pm 
Hello, would you be able to look at why the Settlement H20 Containment seems to request paver mechanisms, but then will not build any further as workers are not sent. Allocating a Construction Office without pavers does then allow workers to be sent and the construction to finish. Thanks in advance, I love the mod.
T600_Mod  [author] 26 Oct, 2024 @ 12:20pm 
Fixed it Took Out the Railway Construction Office Game works now
T600_Mod  [author] 26 Oct, 2024 @ 12:10pm 
Yes I could do that easy, As it is not working at the moment, just give me a minute I will take it out
hunter 26 Oct, 2024 @ 10:35am 
I removed RCO from mod pack and game is not crashing. Hopefully you can figure it out. May be keep RCO as stand alone mod?
hunter 26 Oct, 2024 @ 10:09am 
I think it crashing game now. Unsubscribing from mod fixes that. Can you remove RCO from mod pack temporarily ? Thanks
T600_Mod  [author] 26 Oct, 2024 @ 9:25am 
I updated it, not sure if it works. Give it a quick test please and tel me if the Disassembled Rail Construction Train Works now. I just added a bit of code. You will need a new building for it.

since my game is not working at all and I need to revalidate it or go back a version, to test it.
hunter 25 Oct, 2024 @ 9:32pm 
Hi, T600.
Any luck with figuring it out?
T600_Mod  [author] 24 Oct, 2024 @ 5:10pm 
lol I can look up the code, but have not been playing this game for a few months, it is one of my favorite games, but I can look up the code. it should be in the vanilla code, otherwise I dont know other than asking the community
hunter 23 Oct, 2024 @ 10:38pm 
Looks like your RCO doesn't have a spot for track builder. Lol.
T600_Mod  [author] 23 Oct, 2024 @ 9:09am 
I will test it when I have time, maybe tonight, I still suspect it could be the size, of the vehicle transporting, if not it is a code error that i may have overlooked.

Either way I will try to fix it.
hunter 22 Oct, 2024 @ 8:53pm 
Sorry, was working. Let me check.
T600_Mod  [author] 22 Oct, 2024 @ 1:00pm 
hunter have you had any luck, i am busy traveling today so i cant check at the moment
T600_Mod  [author] 21 Oct, 2024 @ 11:26pm 
also are you having any trouble with other trucks unloading?

or is it just the disassembled track builder on a huge truck
T600_Mod  [author] 21 Oct, 2024 @ 11:25pm 
hunter I Think It may be the size of the truck unloading... since I had to place the parking after the building was complete It and blindly place it.

Try a smaller truck and tell me if that works.

I see you are using a early start truck I am familiar with, there should be other ones that can transport the Disassembled track builder

I feel bad if that does not work,

But if it is that problem. the only work around is smaller truck or I have to go into editor and change the building parking slot size.

and that will not effect existing buildings in anyones game only new buildings.

Also once again thanks for bringing this to my attention,

If the small truck does not work I will fix it in the next few days
hunter 21 Oct, 2024 @ 10:24pm 
HI, T600.
Textures are good now .But RCO still has 1 problem. disasembled track buider can not unload there.I got couple screen shots.
T600_Mod  [author] 21 Oct, 2024 @ 9:04am 
hunter I just updated that texture, let me know if any other buildings are off. thanks comrade
enjoy
T600_Mod  [author] 21 Oct, 2024 @ 8:54am 
thanks for letting me know, Ill check that,

You dont happen to have both versions of the rail construction from the other mod do you?
hunter 20 Oct, 2024 @ 11:09pm 
Hi, T600.
Can you check textures on rail construction office ? Those are blinking very bad when constructing bldg for resources . Thank you.