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Absolutely, feel free.
There may some conflicts since it looks like that mod changes some of the same things (e.g., Irondrake recruitment), but I think it would mostly work fine.
@Trepen0004:
Thanks! I have a personal (unreleased) balance mod with multiple little adjustments to several races, but as of yet, nothing so substantial for a single race as I've done for the Dwarfs here.
Thanks! Glad it's getting some use.
@all:
Mod verified working in 6.0.3. Green checkmark applied.
Irondrakes have a received a new passive ability, Iron Tactics, which activates whenever they are within 45m of a friendly Ironbreaker unit, granting them increased melee defence and speed (similar to Evasion). This has been added to promote using these units together as befits their shared origin.
What IS your mod for sure is, Volley Fire does not apply to slayer pirates; is that intentional, or just due to bringing it back from the grave?
Thanks for checking out the mod. I hope you're enjoying it!
Trope joke aside, the changes here actually make a ton of sense. Ironbreakers still will be the best defense on the game, although t3 sounds frightening.
I love that you also snuck a campaign buff in for longbeard GW; now they won’t be auto-pass due to sharing a tier with hammerers.
Look forward to trying this!!!