Garry's Mod

Garry's Mod

[VJ] Custom Half-Life Renaissance SNPCs
31 Comments
-[FF]- Jupiter 11 Jul @ 10:56am 
Is this still being updated?
Charmyzard 16 May @ 8:45pm 
I agree: Pet the bulll squid precious bulll squid :cupup::demoticon:
mielatenas  [author] 4 May @ 1:04pm 
@William have to fix projectile prediction still
Postal Medion 4 May @ 12:14pm 
why its still named "on maintenance"
mielatenas  [author] 28 Apr @ 8:46pm 
update to VJ base Revamp is now on
gm_Redlerman16 15 Apr @ 5:44pm 
The chicken jockey swep mod, literally the title of it.
mielatenas  [author] 15 Apr @ 9:42am 
@gm_Redlerman16 what mod is the chicken jockey lua file from?
gm_Redlerman16 15 Apr @ 4:00am 
found this error, fix?

[[VJ] Custom Half-Life Renaissance SNPCs] lua/autorun/sv_meta_custom_renaissance.lua:620: bad argument #2 to 'SetKeyValue' (string expected, got userdata)
1. SetKeyValue - [C]:-1
2. Dissolve - lua/autorun/sv_meta_custom_renaissance.lua:620
3. unknown - lua/entities/chickenjockey_blast/shared.lua:70
《Meeple》 13 Mar @ 11:03am 
kk
mielatenas  [author] 13 Mar @ 10:45am 
@Meeple when Tor R and possessor support then stukabat R, currently postponed
《Meeple》 12 Mar @ 9:30pm 
will there be a Stukabat SNPC?
Shephard 16 Feb @ 6:05pm 
They are not. I would know because I downloaded that shit myself
mielatenas  [author] 16 Feb @ 3:19pm 
@ShephardsLaw they are already done in HL resurgence github, is like copy and paste the same
Shephard 16 Feb @ 3:12pm 
Since this addon's NPCs are mostly from the High Definition pack of Half-Life, I was wondering if you'd be able to port the rest of the HD NPCs such as HECU, Security, Scientist, Black Ops, etc.
BECAUSE VREJ TAKES TOOOOOO LOOOOOOOOOOOOOOOOOOOOOONG
mielatenas  [author] 16 Feb @ 3:08pm 
@ShephardsLaw tell me at once!
Shephard 15 Feb @ 4:03pm 
tfym what kind of human, I'm talkin Homo Sapien, not no Homo Erectus
mielatenas  [author] 15 Feb @ 2:52pm 
@e read the description, what kind do you ask?
Bender 15 Feb @ 6:29am 
PLEASE HUMAN NPCS!!!!
Shephard 11 Nov, 2024 @ 6:55pm 
Can we get human NPCs? The Half-Life Renaissance mod kinda reminded me of Half-Life: Echoes. Think we could get some Echoes-styled HD Security Guards, Scientists, or Engineer NPCs? Maybe Echoes-styled HECU too?
multoghost 26 Oct, 2024 @ 6:38am 
damn now the kingpins a serious boss, one thing tho is you should buff the kingpins health because fighting him feels pretty short
Philip Tattaglia 30 Aug, 2024 @ 3:48am 
I meant as in GoldSource SNPC because it wasn't done. I'm talking about a port to Source rather than with Combine and rebel animations as no direct port of it has been done in GoldSource NPCs. Still, up to you.
mielatenas  [author] 29 Aug, 2024 @ 3:49pm 
CZ Deleted Scenes was my favorite CS singleplayer game and I'd make them if there wasn't Snpcs similar to them already like 1.6, Source and Csgo, all of 'em are just new models on combine animations.
Philip Tattaglia 29 Aug, 2024 @ 1:19pm 
Hello, answer is most likely no, but I'd like to ask if you can make Condition Zero: Deleted Scenes SNPCs for VJbase.
briKK 25 Aug, 2024 @ 9:49am 
will posessor control be implemented?
mielatenas  [author] 23 Aug, 2024 @ 6:58am 
@gm_Redlerman16 check if you still get it I fixed it, I don't have your addon to check it myself.
gm_Redlerman16 23 Aug, 2024 @ 4:13am 
found those two errors, fix? also the other bug was caused by the crucifix swep mod.

[[VJ] Custom Half-Life Renaissance SNPCs] Trying to remove server entity dc_crucifix_chains#218 on client!
1. unknown - lua/autorun/slvbase_sv_meta.lua:629
gm_Redlerman16 23 Aug, 2024 @ 4:12am 
[[VJ] Custom Half-Life Renaissance SNPCs] lua/includes/extensions/entity.lua:192: attempt to index local 'col' (a number value)
1. SetColor - lua/includes/extensions/entity.lua:192
2. unknown - lua/autorun/slvbase_sv_meta.lua:630
Maksman 22 Aug, 2024 @ 6:25pm 
oh cool.
mielatenas  [author] 22 Aug, 2024 @ 5:28pm 
@Maksman they are already done but are outdated
Maksman 22 Aug, 2024 @ 4:48pm 
i hope someday to see the whole half-life: renaissance in vj base
JkMenttonet 22 Aug, 2024 @ 3:32pm 
Yay!