Arma 3
Mehland
95 Comments
Wintermute 8 Jul @ 7:04pm 
There is a lot of fog on this map when there shouldnt be. Any way to fix this?
Rupert  [author] 23 Jun @ 11:22pm 
@STAF Believe the Map itself is set to roughly 59 degrees latitude in its game settings. Its set to be roughly around the Central of Vestfold in Norway. But the terrain we made Mehland from, its 56 degrees roughly, located in the big inlet areas of northern Denmark.
STAF 22 Jun @ 3:13am 
Can you tell me at what latitude Mehland is located?
Drofseh 20 Jun @ 10:50am 
Would you consider not deleting the main menu spotlights?
We have a spotlight tile that allows our unit members to direct connect to our server and deleting the spotlights breaks that.
Powerstriker46 30 Mar @ 8:44am 
i just can talk for exilemod, but i also using roaming ai vehicles on this map and it work really good so far i have seen it
but not sure if antistasi has different pathfinding than exiel ai scripts
Big Dick Joe 30 Mar @ 7:33am 
Has anyone tried using this map with anistasi? Do the bridges break the AI? I've had that issue on Golf Coast where crossing bridges would absolutely break the AI's pathfinding and result in them either going around in circles or just stopping in place. Made the map unplayable in the late game
ShawtBusShawty 23 Mar @ 12:50am 
When ever they make a new map, whether it be here on A3 or when the Eden editor comes to Reforger, god it will be great..
Noname117 16 Feb @ 4:19pm 
So whilst playing Antistasi on this map with some friends one of them mentioned, with the sheer contempt for Sweden on display here, that the devs have to be either Norwegian or Danish.

I see one of you two is Norwegian (confirmation of this hypothesis), but Nugget Roadblock, I'm curious, does this hypothesis fit for you too or not?
Subtropical_Blues 28 Jan @ 11:22pm 
The best map I've played on Arma by far. The size, variation, and the scenery all make it perfect for Antistasi. Incredible work.
DMZ 21 Jan @ 7:35am 
Alright, thanks for quick reply!
A RoadBlock made of Nuggets  [author] 21 Jan @ 7:33am 
@DMZ, as it stands the terrain is licensed under APL-ND, so that would be a no.
DMZ 21 Jan @ 7:15am 
Dear guys,

Is it allowed to pack this mod with a bunch of other mods into a steam-hosted compound pack to avoid a modpack with 80+ mods in launcher? The compound mod is for use for one unit and isn't usable by anyone outside the unit.

Apparently new people get scared if you have many mods in launcher, even if they are small.
Bug73 5 Jan @ 9:55pm 
"Hey do you want to make a map that competes with professional, official maps?"
"Sure let's put 2 years and countless hours of effort and passion into it"
Powerstriker46 3 Jan @ 8:26am 
maybe something for bug report channel but i guess its more like a feature of this map and will not be changed by the developer
Powerstriker46 3 Jan @ 8:25am 
true, a bit fog is every time,
maybe for the island feeling or just because to save some performence ?
i dont know
Dimon UA 3 Jan @ 7:59am 
```1 setRain 0;
1 setfog 0;
1 setOvercast 0;
simulWeatherSync
```
this doesn't work either
Dimon UA 3 Jan @ 7:54am 
increasing the drawing distance - the veil does not disappear
Powerstriker46 3 Jan @ 3:11am 
increase your view distance in your settings
but this costs up to much performence on your cpu
Dimon UA 2 Jan @ 10:36pm 
how to remove the fog on the horizon?
Powerstriker46 17 Dec, 2024 @ 6:17am 
this question was already asked and answered with "no"
mehland use the, for mehland created objects and buildings but they are in a seperate mod
Fasta Prola 17 Dec, 2024 @ 5:49am 
Is there a posibility to get rid of the dependency?
TPH_HYDRA5 29 Nov, 2024 @ 4:14am 
i like the map especially the Airport. It's like the concept of the airport from Manila Philippines.
Hectrol 7 Nov, 2024 @ 8:45pm 
Hectrol 7 Nov, 2024 @ 1:02pm 
One scenary with this map "Drive Mehland", tahnks for your map: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3361725642
X4P 7 Nov, 2024 @ 10:56am 
very nice map! i like it!
Sierra Logistics .JP 31 Oct, 2024 @ 4:07pm 
Meh
viktor_mehl 30 Oct, 2024 @ 3:01am 
oh shit its my land
D.E.L.T.A 21 Oct, 2024 @ 4:09pm 
pretty map, it looks like a place i would like to live irl, such a shame that i will destroy it in brutal combined arms warfare :P
Pvt. Partz 17 Oct, 2024 @ 4:23pm 
Huge work load, I know! Congrats, and I'll have a look around
Rupert  [author] 12 Oct, 2024 @ 11:08pm 
@JJ , Uhm, the map should work fine with standard AI, it has up until this point and it aint been updated in a while on top of that. You sure you dont have a mod that is having a hizzy fit about something? It do be arma after all.
JJ 12 Oct, 2024 @ 9:14pm 
Flag that. Appears map needs to be running on the headless client.
JJ 12 Oct, 2024 @ 9:10pm 
Has anyone else experienced NPCs up in the air on this map?
ZeusTheSaint 9 Oct, 2024 @ 12:15am 
Will you add ladders or stairs on multi-storey buildings to climb them? It will be sweet for sniping in cities
A RoadBlock made of Nuggets  [author] 4 Oct, 2024 @ 12:52pm 
Planes are static objects included in RUOP
Rav3n 4 Oct, 2024 @ 12:13pm 
Which airplane mod did you use? Are there airplanes visible in the pictures?
Powerstriker46 3 Oct, 2024 @ 4:29pm 
insane looking
looks like i found a new map for my exilemod filles
Gar [沃尔玛] 22 Sep, 2024 @ 5:38am 
Beautiful map! Running Anti with a decently sized group, and the map looks and runs wonderfully with no problems whatsoever. The number of interiors is such a nice touch! :griefer:
Pathfinder Serza 15 Sep, 2024 @ 3:21am 
Well, you can't have everything. Something to keep in mind for the future, maybe.
A RoadBlock made of Nuggets  [author] 15 Sep, 2024 @ 2:23am 
Not sure how these planes would lend to fighting inside them in arma, maybe the cargo plane could but definitely not the passenger one. Also the way they were made would require making them mostly from scratch again for interiors.
Pathfinder Serza 14 Sep, 2024 @ 2:30pm 
I concur on plane interiors. Pretty please?
Stolt 13 Sep, 2024 @ 2:55pm 
Guys you HAVE to put planes with interiors at the airports! Then maybe the Antistasi mods can put assassination/hostage rescue missions inside those aircraft and simulate a plane hijacking!
MrManiac30 12 Sep, 2024 @ 5:58am 
I love how I’m finding random ducks hidden around the map 😆
ronvon 7 Sep, 2024 @ 2:59am 
meh, ive seen better
Apricot_ale 4 Sep, 2024 @ 1:07am 
Spotlight shown version or separate spotlight hiding config pls!
puddles 1 Sep, 2024 @ 1:49pm 
An absolutely beautiful map. Crafted so well and filled with little details that just spice up every area of exploration.
Xeto 'Vuzamai 1 Sep, 2024 @ 9:20am 
False advertising, map is in-fact not 'Meh'
Captain_N00by 30 Aug, 2024 @ 4:23am 
Great map! I quickly put together an Antistasi port for anyone interested: https://github.com/met-nikita/A3-Antistasi/tree/mehland-map-port
MGeeza 30 Aug, 2024 @ 12:59am 
Why Meh when map is good?
Enderz 29 Aug, 2024 @ 1:28pm 
Amazing map. Love the style of it, and it's sheer size is amazing!