Sid Meier's Civilization: Beyond Earth

Sid Meier's Civilization: Beyond Earth

Asteroid Refinery
21 Comments
Doctor G 30 Sep, 2019 @ 10:07pm 
in science fiction this works great, you did a good job

however,

1st, the rocket that goes up with the Sat is still chemically powered

2nd in reality. it is a non-effective engineering nightmare costing 100s of billions of dollars for the most basic rock past mars to come to earth. you can not mine cost effective remotely , you can not build cheap robots of plastic for space. Every robot has survive space and mining , most mining equipment has to be serviced every 8 to 48 hours in reality.

at most, in the future, they will put "mass" in front of the orbit path of the space rock and tug it to earth


if you want to do something more realistic , put in a scrapyard recycle plant, aluminum 92% to 98% of it can be recycle for a fraction of electric power.
QUASAR 23 Apr, 2016 @ 10:12am 
Thankyou for the mod. The asteroids in another system might have useful materials that may not be in abundance on the ground. Or might be harder tto get to than just mining the resources from asteroids.
Meiji 22 Feb, 2015 @ 12:31am 
Can we have an alternate download link please???
Venusaisha 19 Feb, 2015 @ 4:55pm 
if overpowered so what let it maxium overdive into a mad mad world war seven or somthing 8)
Mack 22 Dec, 2014 @ 8:57pm 
Cool mod! Subbed. Also wanted to note that asteroid mining may soon become a reality in our own solar system, there are thousands of near-Earth asteroids that we could possibly harvest for resources.
Kuroneko 13 Dec, 2014 @ 1:42pm 
If Firaxis had spent some more time on the art for the wonder completion screen, this game would have bene way better.
Peregrine 1 Nov, 2014 @ 8:39pm 
very nice, but WAY overpowered. I think it would be more ballenced if it was:
Cost: 1000 Production (Instead of 300. Such a powerful wonder needs to cost more)
Effects: +10% Production for Orbital units and +2 each of Titanium, Geothermal. (Oil on asteroids makes no sense (they need life matter IRL), and floatstone and firaxite dont feel like they belong on an ateroid either)
+2 production.
Right now, it is like 3 wonders combined into 1 with a very cheap production cost.
Great idea nonetheless! I really want to be able to use it
Ingus Wraith 1 Nov, 2014 @ 4:48am 
Any chance of a direct install link?
Хлопчик 29 Oct, 2014 @ 12:19pm 
veryyyyyy niceeeeeeeeee!!!!!!!!!!!!!!
_insertnamehere_  [author] 28 Oct, 2014 @ 9:57pm 
@total_solopsist: Thanks! I'll probably write something into the Civilopedia article about artificially producing hydrocarbons.

@shadowreaper5: Petroleum could be artificially produced, as @total_solipsist mentions. I goofed on the geothermal, though; I'd been under the impression that it represented resources extracted from the planet, which would be readily found in asteroids, rather than geothermal energy.

@That One Guy and @AngryEngineer: Coming soon! I have everything figured out for the conversion to orbital wonder except for getting the player who launched the orbital in LUA in order to give her the resources.
total_solipsist 28 Oct, 2014 @ 11:59am 
The petroleum isn't terribly unrealistic. Lots of asteroids have quite a bit of carbon in them, in various forms, and modern tech could process it into petroleum without too much trouble. A high tech civilization would have no problem doing it.
Techne 28 Oct, 2014 @ 9:44am 
I like the concept. It seems to me that if you have the tech to cross the stars and send stuff up into orbit, mining up there isn't too much of a stretch.
ShadowPrince 28 Oct, 2014 @ 7:47am 
how can you fluff geothermal and petroleum as coming from space? Geothermal is by definition caused by the magma in the core of a planet coming close to the surface. Petroleum is bits of old carbon based life forms being compressed and heated over extended periods of time.
That One Guy 27 Oct, 2014 @ 3:34am 
You could make the orbital production bonus apply to every city under its influence if you make it an orbital wonder
Mr Raccoon 26 Oct, 2014 @ 5:30pm 
maybe have it occupy some orbital space and stay there forever, so you have to also defend it. +3 Resouces and +10 energy to make up for that nerf
_insertnamehere_  [author] 26 Oct, 2014 @ 4:06pm 
@Einargizz:

You're right, particularly about Petroleum. I'd assumed Geothermal was less about geothermal energy and more about resource extraction, but a quick read of the Civilopedia tells me that's not the case.

For the next version, I'm thinking +2 each of Floatstone, Firaxite, and Titanium along with +10% orbital unit production. Any thoughts?

@Techne:

Do you mean you like the concept, or that you like the wonder yields as-is?

@KiDS_GraMA:

This is a fairly early wonder; 900 production would put it out of reach of all but the most diehard fan. The production cost is roughly aligned to that of the Stellar Codex, with a bit more added due to the value of the resources produced.

With that said, I'm not averse to increasing the Production cost if someone can suggest a happy medium. If not, I'll probably boost it to 400 in the next version.
Techne 26 Oct, 2014 @ 9:32am 
I concur with Einargizz, but I like the idea overall.
KiDS_GraMA 26 Oct, 2014 @ 6:53am 
make some extra 2 titanium and more energy (from uranium and stuff), you could also make it so other satelites stay longer in orbit because of that (from refueling and orbital correction). some extra firaxium and floatstone would be a good idea. and make it 900 production and take out other resource income, like pretoleum and geothermal, and make it cost petroleum ( like.. 4 or 5)
Einargizz 26 Oct, 2014 @ 6:16am 
Petroleum and Geothermal resource from asteroid mining is nonsensical. Petroleum is a byproduct of billions of years of biomass buildup (life thriving and dying on a planet) and the whole idea of geothermal energy comes from tapping into a planet hot spot. Neither of these can be found on some asteroid, just like Xenomass.
Lambda 26 Oct, 2014 @ 1:46am 
OP. Perhaps it should cost more production and tons of petroleum to build (which you recieve back when it is built).
Rockeye 26 Oct, 2014 @ 12:25am 
It is really weird that an asteroid mine makes GEOthermal...